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Home / Total War: WARHAMMER II / Clan Angrund (Mortal Empires) / Buildings / Tiny Occupied Elven Colony
Clan Angrund (Mortal Empires) Occupied Elven Colony Level 2
Tiny Occupied Elven Colony
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.Occupied Elven Colony
Building Name Tiny Occupied Elven Colony |
Level Name wh2_main_special_settlement_colony_major_other_1 |
Building Chain Occupied Elven Colony |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
Income from Ports: +1% (all regions){{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 1 construction slot in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +8 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0) Miners The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee. |
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100 | 325 | 325 | 20 | 22 | 12 | 18 | 80 | 76 | 68 |