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HomeHome / Total War: WARHAMMER II / Clan Angrund (Mortal Empires) / Buildings / Large Occupied Elven Colony
Large Occupied Elven Colony Clan Angrund (Mortal Empires)Clan Angrund (Mortal Empires) Occupied Elven Colony Level 5

Large Occupied Elven Colony

High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.

Occupied Elven Colony

Ruined Elven Colony
Ruined Elven Colony
(wh2_main_special_settlement_colony_major_other_ruin)
Occupied Elven Colony Level 0
Tiny Occupied Elven Colony
Tiny Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_1)
Occupied Elven Colony Level 1
Small Occupied Elven Colony
Small Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_2)
Occupied Elven Colony Level 2
Occupied Elven Colony
Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_3)
Occupied Elven Colony Level 3
Large Occupied Elven Colony
Large Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_4)
Occupied Elven Colony Level 4
Thriving Occupied Elven Colony
Thriving Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_5)
Occupied Elven Colony Level 5
Large Occupied Elven Colony

Building Name

Large Occupied Elven Colony

Level Name

wh2_main_special_settlement_colony_major_other_4

Building Chain

Occupied Elven Colony

Building Level

5

Create Time

5

Create Cost

4800

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Income from Ports: +3% (all regions)
{{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 5 construction slots in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 375 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Master Engineer
Master Engineer
(wh_main_dwf_cha_master_engineer_0)
Command
100 Ironbreakers
100 Ironbreakers
Ironbreakers
(wh_main_dwf_inf_ironbreakers)
Melee Infantry
100 Longbeards (Great Weapons)
100 Longbeards (Great Weapons)
100 Longbeards (Great Weapons)
Longbeards (Great Weapons)
(wh_main_dwf_inf_longbeards_1)
Melee Infantry
80 Quarrellers (Great Weapons)
80 Quarrellers (Great Weapons)
80 Quarrellers (Great Weapons)
Quarrellers (Great Weapons)
(wh_main_dwf_inf_quarrellers_1)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Miners
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0)
Miners
The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee.
100 325 325 20 22 12 18 80 76 68