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![Grand Fort](images/warhammer2/buildings/icons/empire_fort.png)
![The Bloody Handz (Mortal Empires)](images/warhammer2/flags/wh_main_grn_orcs_of_the_bloody_hand/mon_24.png)
Grand Fort
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fort
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Building Name Grand Fort |
Level Name wh2_main_special_empire_fort_untainted_3 |
Building Chain Fort |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion.png)
Provides Garrison Army
Goblin Rock Lobbers
(wh_main_grn_art_goblin_rock_lobber)
Field Artillery
(wh_main_grn_art_goblin_rock_lobber)
Field Artillery
Black Orcs
(wh_main_grn_inf_black_orcs)
Melee Infantry
(wh_main_grn_inf_black_orcs)
Melee Infantry
Orc Arrer Boyz
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
Orc Big 'Uns
(wh_main_grn_inf_orc_big_uns)
Melee Infantry
(wh_main_grn_inf_orc_big_uns)
Melee Infantry
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry
(wh_main_grn_mon_trolls)
Melee Infantry
Recruitable Units
No Recruitable Units