Left Panel
The Awakened Faction
Garrison
Zombie Watch Posts
(wh2_dlc11_vampirecoast_defence_garrison_1) Garrison Level 0 |
|
Building Name Haunted Blockhouse |
Level Name wh2_dlc11_vampirecoast_defence_garrison_2 |
Building Chain Garrison |
Building Level 2 |
Create Time 3 |
Create Cost 4000 |
Effects
Enemy Hero action success chance: -15% (region_to_character_enemy)[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Adds walls to the settlement (region_to_region_own)
Provides Garrison Army
Mortars
(wh2_dlc11_cst_art_mortar)
Field Artillery
(wh2_dlc11_cst_art_mortar)
Field Artillery
Depth Guard
(wh2_dlc11_cst_inf_depth_guard_0)
Melee Infantry
(wh2_dlc11_cst_inf_depth_guard_0)
Melee Infantry
Depth Guard (Polearms)
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
(wh2_dlc11_cst_inf_depth_guard_1)
Melee Infantry
Syreens
(wh2_dlc11_cst_inf_syreens)
Melee Infantry
(wh2_dlc11_cst_inf_syreens)
Melee Infantry
Zombie Pirate Deckhands Mob
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Melee Infantry
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Melee Infantry
Zombie Pirate Gunnery Mob (Handguns)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Missile Infantry
Recruitable Units
No Recruitable Units