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HomeHome / Total War: WARHAMMER II / Pilgrims of Myrmidia / Army / Pilgrims of Myrimidia Elite Army
Pilgrims of Myrimidia Elite Army Pilgrims of MyrmidiaPilgrims of Myrmidia Army

Pilgrims of Myrimidia Elite Army

(made up) Lore based battle. Battle for Myrimidia.
Build by Pablo - 2018-05-29 00:37:39
1 Lord (Hippogryph)
120 Battle Pilgrims
120 Battle Pilgrims
120 Battle Pilgrims
120 Foot Squires
120 Foot Squires
120 Foot Squires
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
120 Men-at-Arms (Polearm)
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Knights of the Blazing Sun
60 Grail Knights
60 Grail Knights
60 Grail Knights
60 Grail Knights
44 Mortars
44 Mortars

Back in the day, Myrimidia was roamed by Myrimidians who kept order and peace to the sacred lands. Everything was going well until, the Chaos Warlords decided to attack the sacred lands with no warning. Marching to the Myrimidia doors. The Myrimidians scrambled to create a force to hold back the Chaos but always got obliterated. 3 armies were sent to hold back the Chaos. All 3 caused damage but not destruction that could make the Chaos forfeit. The Myrimidians were forced to leave their own sacred land. 10 years and no sign of Myrimidians and the Chaos in Myrimidia were just causing more trouble. Myrimidians were angry and trained hard only to join the most elite army that was formed by the Myrimidians. They made alliances and confederated with many vassals. They were called the Pilgrims of Myrimidia. They formed a formidable force of Myrimidians and were not going to hold back with the assault. They were ready. The Battle of Myrimidia was under-go. And the victorious will stand to be the true rulers of Myrimidia sacred lands while the defeated scurry off the lands seeking help from others or most likely to be wiped from the face of the earth. We shall see.

No. Unit Name Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
Command (1) 1 1500 1500 375 - - - 47 440 75 34 90 5504 75
1 Lord (Hippogryph) Lord (Hippogryph) 1 1500 1500 375 47 440 75 34 90 5504 75
Melee Infantry (24) 2880 12000 12000 2991 - - - 570 651 216 885 945 1602 1458
2 Battle Pilgrims Battle Pilgrims 120 600 600 150 32 32 18 31 65 69 80
3 Battle Pilgrims Battle Pilgrims 120 600 600 150 32 32 18 31 65 69 80
4 Battle Pilgrims Battle Pilgrims 120 600 600 150 32 32 18 31 65 69 80
5 Foot Squires Foot Squires 120 700 700 175 26 35 18 24 70 69 70
6 Foot Squires Foot Squires 120 700 700 175 26 35 18 24 70 69 70
7 Foot Squires Foot Squires 120 700 700 175 26 35 18 24 70 69 70
8 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
9 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
10 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
11 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
12 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
13 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
14 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
15 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
16 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
17 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
18 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
19 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
20 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
21 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
22 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
23 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
24 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
25 Men-at-Arms (Polearm) Men-at-Arms (Polearm) 120 450 450 112 22 25 6 40 30 66 56
Melee Cavalry (9) 540 10800 10800 2700 - - - 360 378 702 216 1170 1008 630
26 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
27 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
28 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
29 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
30 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
31 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
32 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
33 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
34 Knights of the Blazing Sun Knights of the Blazing Sun 60 1200 1200 300 40 42 78 24 130 112 70
Shock Cavalry (4) 240 6000 6000 1500 - - - 152 152 312 120 480 448 320
35 Grail Knights Grail Knights 60 1500 1500 375 38 38 78 30 120 112 80
36 Grail Knights Grail Knights 60 1500 1500 375 38 38 78 30 120 112 80
37 Grail Knights Grail Knights 60 1500 1500 375 38 38 78 30 120 112 80
38 Grail Knights Grail Knights 60 1500 1500 375 38 38 78 30 120 112 80
Field Artillery (2) 88 1300 1300 334 - 260 - - 0 20 48 10 12 40 112 100
39 Mortars Mortars 44 650 650 167 130 380 3.5 10 24 5 6 20 56 50
40 Mortars Mortars 44 650 650 167 130 380 3.5 10 24 5 6 20 56 50
Subtotal 3749 31600 31600 7900 - 260 - - 0 1149 1669 1315 1267 2725 8674 2583