Orc Boar BoyzPrideful - and all the more deadly for it - the Boar Boyz deal grizzly death from atop their mounts.
Most Orc Boar Boyz mobs have colourful titles - "Da Tuskers", "Snortin' Wreckas", "Line-Smashas" and so on. Many bear crude board imagery on their banners and shields, depicting tusked skulls, bloody hoofs, and the like. When not carried in battle, such gear of war hangs atop the stockade pens that enclose the war boars. It is common practice to stack any trophies, like severed heads or enemy banners, around the boar enclosure. Boar Boyz take advantage of their elite status, lording it over all other Greenskins save leaders and Black Orcs. It is natural in some tribes for a mob of Boar Boyz to develop into Big 'Uns. The combination of especially large and powerful Orcs atop war boars makes for even more devastating charges and, not surprisingly, even greater swagger and bravado around the Greenskin camp.
Unit NameOrc Boar Boyz
Main Unit Keywh_main_grn_cav_orc_boar_boyz
Land Unit Keywh_main_grn_cav_orc_boar_boyz
Naval Unit Keywh_main_shp_transport
Land Unit GroupShock Cavalry
Naval Unit GroupShock Cavalry
Custom Battle Cost750
├ Melee Weaponwh_main_grn_orc_boar_choppa
├ Melee Damage Base10
├ Melee Damage Ap18
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence22
└ Shield Defence0
├ Armour Defence55
└ Shield Armour30
├ Man Entitywh_main_grn_inf_orc_boar_rider_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points84
├ Mount Entitywh_main_grn_cav_boar_blood
├ Mount Speed60
└ Mount Health8
Leadership (Base Morale)60
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
|The Season of Revelation|