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Green Tide Decree CarcassonneCarcassonne Military Tier 3

Green Tide Decree

“The King decrees that the Greenskin blight be utterly annihilated wherever, whenever, and however possible!"

Greenskins are central to the Bretonnian story, having been defeated by the Grail Companions in large numbers during the Great Battles. However, many years have passed since they have dared to raid in large groups away from their mountain strongholds, and some now fear they are gathering strength to move against Bretonnia once again. Attacks on border villages by small Warbands are not uncommon these days, with the farming and mining communities on the fringes especially vulnerable in Winter when cut off from the rest of Bretonnia. When the snow melts in Spring, at least one village has invariably been reduced to rubble, its population dead or missing, and the stench of dung piles – the calling card of these foul, green interlopers – thick in the air.

Green Tide Decree

Node Set

Military Tier 3

research_points

cost_per_round

Effects

()
Diplomatic relations: -50 with Greenskin Tribes (faction_to_faction_own_unseen)
Double experience gain for units when fighting against Greenskin Tribes (faction_to_force_own_unseen)
Immunity to Barren Wasteland attrition (all forces)
+2 Chivalry for every victory against Greenskin Tribes (faction_to_faction_own_unseen)
Requires
Requires Technologies The Chivalric CodeThe Chivalric Code
Enables
Enables Technologies Grey Mountain WatchGrey Mountain Watch
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