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HomeHome / Total War: WARHAMMER / The Empire / Skills / PH - BeastLord Skills
The Empire The Empire Skills

PH - BeastLord Skills



PH - BeastLord Skills

Presence of Morrslieb
Presence of Morrslieb
(wh_dlc03_skill_bst_lord_presence_of_morrslieb)
Gargantuan Hooves
Gargantuan Hooves
(wh_dlc03_skill_bst_lord_gargantian_hooves)
Primeval Rage
Primeval Rage
(wh_dlc03_skill_bst_lord_primal_fury)
Razorgor Chariot
Razorgor Chariot
(wh_dlc03_skill_bst_beastlord_unique_razorgor)
Beastlord's Lash
Beastlord's Lash
(wh_dlc03_skill_bst_lord_ramshackled_contraptions)
Feasting Upon Man
Feasting Upon Man
(wh_dlc03_skill_bst_lord_feasting_upon_man)
Devastating Charge
Devastating Charge
(wh_main_skill_all_all_self_devastating_charge)
Man-Bane
Man-Bane
(wh_dlc03_skill_bst_lord_man_bane)
Deadly Onslaught
Deadly Onslaught
(wh_dlc03_skill_bst_all_self_deadly_onslaught)
Gathering of Beasts
Gathering of Beasts
(wh_dlc03_skill_bst_lord_gathering_of_beasts)
Blood Lust
Blood Lust
(wh_dlc03_skill_bst_lord_self_blood_lust)
Fuelled by Blood
Fuelled by Blood
(wh_dlc03_skill_bst_lord_fuelled_by_blood)
Blessed by Evil
Blessed by Evil
(wh_dlc03_skill_bst_lord_blessed_by_evil)
Thick-Skinned
Thick-Skinned
(wh_main_skill_all_all_self_thick-skinned)
Crown of Horns
Crown of Horns
(wh_dlc03_skill_bst_lord_crown_of_horns)
Leader of the Raucous Host
Leader of the Raucous Host
(wh_dlc03_skill_bst_leader_of_the_raucous_host)
Dark Apothecary
Dark Apothecary
(wh_main_skill_chs_lord_campaign_dark_apothecary)
Primal Instincts
Primal Instincts
(wh_dlc03_skill_bst_lord_primal_insticts)
Shadow Hide
Shadow Hide
(wh_dlc03_skill_bst_all_unique_shadow_hide)
Unrelenting Savagery
Unrelenting Savagery
(wh_dlc03_skill_bst_lord_unrelenting_savagery)
Ruination
Ruination
(wh_main_skill_chs_lord_campaign_ruination)
Hatred of Man
Hatred of Man
(wh_dlc03_skill_bst_lord_hatred_of_man)
Slug-Skin
Slug-Skin
(wh_dlc03_skill_bst_lord_slug_skin)
Call of Violence
Call of Violence
(wh_dlc03_skill_bst_lord_call_of_violence)
Unholy Resilience
Unholy Resilience
(wh_dlc03_skill_bst_lord_campaign_unholy_resilience)
Banquet of Flesh
Banquet of Flesh
(wh_dlc03_skill_bst_lord_banquet_of_flesh)
Rune of the True Beast
Rune of the True Beast
(wh_dlc03_skill_bst_lord_rune_of_the_true_beast)
Voice of the Dark Gods
Voice of the Dark Gods
(wh_main_skill_chs_lord_battle_voice_of_the_dark_gods)
Lightning Strike
Lightning Strike
(wh_main_skill_all_lord_campaign_lightning_strike)
Savage Beast
Savage Beast
(wh_dlc03_skill_bst_lord_savage_beast)
Fury of the Herd
Fury of the Herd
(wh_dlc03_skill_bst_lord_soul_eater)
Corruption
Corruption
(wh_dlc03_skill_bst_lord_campaign_corruption)
Unnatural Thirst
Unnatural Thirst
(wh_dlc03_skill_bst_lord_unnatural_thirst)
Freakish Mutations
Freakish Mutations
(wh_main_skill_chs_lord_battle_freakish_mutations)
Children of Chaos
Children of Chaos
(wh_dlc03_skill_bst_lord_children_of_chaos)
Indomitable
Indomitable
(wh_main_skill_all_all_self_indomitable)
Mage Hunter
Mage Hunter
(wh_dlc03_skill_bst_lord_mage_hunter)
Foul Premonitions
Foul Premonitions
(wh_dlc03_skill_bst_lord_foul_premonitions)
Prized Horns
Prized Horns
(wh_dlc03_skill_bst_lord_prized_horns)

PH - BeastLord Skills (Background Skills)

Blind
Blind
(wh_main_skill_innate_all_blind)
Honourable
Honourable
(wh_main_skill_innate_all_honourable)
Humble
Humble
(wh_main_skill_innate_all_humble)
Intelligent
Intelligent
(wh_main_skill_innate_all_intelligent)
Irresolute
Irresolute
(wh_main_skill_innate_all_irresolute)
Maimed Arm
Maimed Arm
(wh_main_skill_innate_all_maimed_arm)
Maimed Leg
Maimed Leg
(wh_main_skill_innate_all_maimed_leg)
Melancholic
Melancholic
(wh_main_skill_innate_all_melancholic)
Military Heritage
Military Heritage
(wh_main_skill_innate_all_military_heritage)
Blood Feud
Blood Feud
(wh_main_skill_innate_all_blood_feud)
Phlegmatic
Phlegmatic
(wh_main_skill_innate_all_phlegmatic)
Sanguine
Sanguine
(wh_main_skill_innate_all_sanguine)
Disfiguring Scar
Disfiguring Scar
(wh_main_skill_innate_all_scar_disfiguring)
Distinguishing Scar
Distinguishing Scar
(wh_main_skill_innate_all_scar_distinguishing)
Stupid
Stupid
(wh_main_skill_innate_all_stupid)
Uncompromising
Uncompromising
(wh_main_skill_innate_all_uncompromising)
Boring
Boring
(wh_main_skill_innate_all_boring)
Charismatic
Charismatic
(wh_main_skill_innate_all_charismatic)
Choleric
Choleric
(wh_main_skill_innate_all_choleric)
Misshapen
Misshapen
(wh_main_skill_innate_all_deformed)
Easily Deceived
Easily Deceived
(wh_main_skill_innate_all_easily_deceived)
Easily Distracted
Easily Distracted
(wh_main_skill_innate_all_easily_distracted)
Easily Trapped
Easily Trapped
(wh_main_skill_innate_all_easily_trapped)
PH - BeastLord Skills (39)
No. Skill Name Level Unlocked at Rank Effects
1 (wh_dlc03_skill_bst_lord_presence_of_morrslieb)
Presence of Morrslieb
The great green orb hangs ominously in the sky above, its followers driven to acts of madness and depravity.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Character's aura leadership effect: +5 (character_to_character_own)
2 (wh_dlc03_skill_bst_lord_gargantian_hooves)
Gargantuan Hooves
The ground shakes. The earth moves. The spirit trembles. The Beastman comes.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Campaign movement range: +10% (character_to_character_own)
3 (wh_dlc03_skill_bst_lord_primal_fury)
Primeval Rage
With a base howl, the beast radiates strength and power, a warning to his enemies that death is coming.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +2 (character_to_character_own)
4 (wh_dlc03_skill_bst_beastlord_unique_razorgor)
Razorgor Chariot
Those strong enough to tame the powerful, unruly Razorgors can harness them to chariots.
1 14 Mount: Razorgor Chariot (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
5 (wh_dlc03_skill_bst_lord_ramshackled_contraptions)
Beastlord's Lash
No beast can truly be controlled, but these desperate contrivances bring the smallest semblance of order.
1 Charge bonus: +2 for Ungor units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Charge bonus: +5 for Ungor units ([[img:icon_general]][[/img]]Lord's army)
3 Charge bonus: +9 for Ungor units ([[img:icon_general]][[/img]]Lord's army)
6 (wh_dlc03_skill_bst_lord_feasting_upon_man)
Feasting Upon Man
For those who face the warherd, a fate worse than death awaits their salivating jaws and unremitting bloodlust.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Income from raiding: +3% ([[img:icon_general]][[/img]]Lord's army)
2 Income from raiding: +8% ([[img:icon_general]][[/img]]Lord's army)
Income from razing settlements: +3% (character_to_character_own)
3 Income from raiding: +15% ([[img:icon_general]][[/img]]Lord's army)
Income from razing settlements: +8% (character_to_character_own)
7 (wh_main_skill_all_all_self_devastating_charge)
Devastating Charge
Some creatures charge home with such fury that the very ground shakes beneath their feet.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Charge bonus: +6 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Charge bonus: +16 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Charge bonus: +30 (character_to_character_own)
8 (wh_dlc03_skill_bst_lord_man_bane)
Man-Bane
The world of man will fall at the Beastlord's hand, with every glittering city reduced to rubble and despair.
1 4 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +4 (character_to_character_own)
2 Melee attack: +10 (character_to_character_own)
3 Melee attack: +18 (character_to_character_own)
9 (wh_dlc03_skill_bst_all_self_deadly_onslaught)
Deadly Onslaught

1 Ability: "Deadly Onslaught" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
10 (wh_dlc03_skill_bst_lord_gathering_of_beasts)
Gathering of Beasts
When the warherd gathers, there is much feasting, debauchery, and revelling in mania and depravity.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Horde recruitment capacity: +1 (general_to_force_own_unseen)
11 (wh_dlc03_skill_bst_lord_self_blood_lust)
Blood Lust
"The blood is the prize. The blood is the prize! THE BLOOD IS THE PRIZE!"
1 Ability: "Blood Lust" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
12 (wh_dlc03_skill_bst_lord_fuelled_by_blood)
Fuelled by Blood
Even when not feasting, the Beastmen taste blood on their lips, smell it on their fur, and want for more.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Vigour loss reduction: Small ([[img:icon_general]][[/img]]Lord's army)
3 Vigour loss reduction: Large ([[img:icon_general]][[/img]]Lord's army)
2 Vigour loss reduction: Medium ([[img:icon_general]][[/img]]Lord's army)
13 (wh_dlc03_skill_bst_lord_blessed_by_evil)
Blessed by Evil
Unknowingly, the Beastmen serve their dark and Ruinous Gods, who in turn bless their every action.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Recruitment cost: -3% ([[img:icon_general]][[/img]]Lord's army)
Upkeep: -3% for all units ([[img:icon_general]][[/img]]Lord's army)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Recruitment cost: -8% ([[img:icon_general]][[/img]]Lord's army)
Upkeep: -8% for all units ([[img:icon_general]][[/img]]Lord's army)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Recruitment cost: -15% ([[img:icon_general]][[/img]]Lord's army)
Upkeep: -15% for all units ([[img:icon_general]][[/img]]Lord's army)
14 (wh_main_skill_all_all_self_thick-skinned)
Thick-Skinned
Creatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Armour: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Armour: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Armour: +15 (character_to_character_own)
15 (wh_dlc03_skill_bst_lord_crown_of_horns)
Crown of Horns
Lordship to the mighty! Power to the strong! Obedience is earned through bloody victory!
1 6 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Leadership: +2 (character_to_character_own)
Character's aura leadership effect: +2 (character_to_character_own)
2 Leadership: +5 (character_to_character_own)
Character's aura leadership effect: +5 (character_to_character_own)
3 Leadership: +9 (character_to_character_own)
Character's aura leadership effect: +9 (character_to_character_own)
16 (wh_dlc03_skill_bst_leader_of_the_raucous_host)
Leader of the Raucous Host
At the head of the warherd, he whips his followers into a frothing furore, then unleashes them upon the enemy.
1 Melee attack: +3 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Melee attack: +6 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Melee attack: +9 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
17 (wh_main_skill_chs_lord_campaign_dark_apothecary)
Dark Apothecary
The Dark Apothecaries mix their fell unguents, ensuring those that can continue to serve.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Attrition: -3% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Attrition: -8% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Attrition: -15% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army)
18 (wh_dlc03_skill_bst_lord_primal_insticts)
Primal Instincts
The desire to wreak havoc is innate, brought about not by choice but by sheer force of being.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee defence: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Melee defence: +9 (character_to_character_own)
19 (wh_dlc03_skill_bst_all_unique_shadow_hide)
Shadow Hide
Chaos smiles upon them, granting unnatural and heretical defence against mortal machinations.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Missile resistance: 10% (character_to_character_own)
20 (wh_dlc03_skill_bst_lord_unrelenting_savagery)
Unrelenting Savagery
The Beastman delights in constant fighting; in vicious, ceaseless brutality. It gives him purpose.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Charge bonus: +3% for cavalry units ([[img:icon_general]][[/img]]Lord's army)
2 Charge bonus: +6% for cavalry units ([[img:icon_general]][[/img]]Lord's army)
Melee attack: +7 for cavalry units ([[img:icon_general]][[/img]]Lord's army)
3 Charge bonus: +10% for cavalry units ([[img:icon_general]][[/img]]Lord's army)
Melee attack: +12 for cavalry units ([[img:icon_general]][[/img]]Lord's army)
21 (wh_main_skill_chs_lord_campaign_ruination)
Ruination
"This stinking mortal Hold will fall, my masters have foreseen it. Bring them ruin!"
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Enemy siege holdout time: -1 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Attrition suffered by defender: +10% when laying siege (local region)
Enemy siege holdout time: -2 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Attrition suffered by defender: +15% when laying siege (local region)
Enemy siege holdout time: -3 (character_to_character_own)
22 (wh_dlc03_skill_bst_lord_hatred_of_man)
Hatred of Man
The Beastman's fury stretches back before most can remember - they pursue their hatred with single-minded zeal.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +2 (character_to_character_own)
2 Melee attack: +5 (character_to_character_own)
3 Melee attack: +9 (character_to_character_own)
23 (wh_dlc03_skill_bst_lord_slug_skin)
Slug-Skin
The Ruinous Powers grant many gifts to their obedient servants; mutant disfigurements of flesh and might.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Weapon strength: +6% ([[img:icon_general]][[/img]]Lord's army)
2 Weapon strength: +13% ([[img:icon_general]][[/img]]Lord's army)
3 Weapon strength: +20% ([[img:icon_general]][[/img]]Lord's army)
24 (wh_dlc03_skill_bst_lord_call_of_violence)
Call of Violence
"We feel it. We all feel it. The pull to war. The tug of battle. The NEED to kill."
1 Ability: "Call of Violence" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
25 (wh_dlc03_skill_bst_lord_campaign_unholy_resilience)
Unholy Resilience
This willing servant of the Ruinous Powers has a resilience that is beyond any mortal measure.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Wound recovery time: -1 (character_to_character_own)
26 (wh_dlc03_skill_bst_lord_banquet_of_flesh)
Banquet of Flesh
The stench of raw, rotten meat causes others to balk, but the warherd revels in the flesh and brawn.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Speed: +15% (character_to_character_own)
Charge bonus: +30 (character_to_character_own)
27 (wh_dlc03_skill_bst_lord_rune_of_the_true_beast)
Rune of the True Beast
Carved into this battered and dishevelled stone is the mark of violent rage and sanguine desire.
1 11 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +2 (character_to_character_own)
2 Melee defence: +5 (character_to_character_own)
3 Melee defence: +9 (character_to_character_own)
28 (wh_main_skill_chs_lord_battle_voice_of_the_dark_gods)
Voice of the Dark Gods
This Lord speaks with a dread booming voice - a gift from his Dark Masters to ensure obedience.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Aura size: +10% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Aura size: +20% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Aura size: +40% (character_to_character_own)
29 (wh_main_skill_all_lord_campaign_lightning_strike)
Lightning Strike
"The time to strike is now!"
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Enables lightning strike battles when reinforcements are present (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Enables lightning strike battles when reinforcements are present (character_to_character_own)
Reinforcement range: +10% ([[img:icon_general]][[/img]]Lord's army)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Enables lightning strike battles when reinforcements are present (character_to_character_own)
Reinforcement range: +20% ([[img:icon_general]][[/img]]Lord's army)
30 (wh_dlc03_skill_bst_lord_savage_beast)
Savage Beast
A snorting, hulking mass of blood-matted, mud-encrusted, sanguine-soaked fur - the Beastman is a terror to all.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Weapon strength: +6% (character_to_character_own)
2 Weapon strength: +16% (character_to_character_own)
3 Weapon strength: +30% (character_to_character_own)
31 (wh_dlc03_skill_bst_lord_soul_eater)
Fury of the Herd
A summons to war in which all are drawn into the cacophonous charge; glory or sanguine death is the prize.
2 Charge bonus: +5 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army)
Melee attack: +7 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Charge bonus: +10 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army)
Melee attack: +12 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
1 Melee attack: +3 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
32 (wh_dlc03_skill_bst_lord_campaign_corruption)
Corruption
With the servants of Chaos comes the corruption - as the landscape twists, this one speeds the transformation.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Chaos corruption: +1 (local province)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Chaos corruption: +2 (local province)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Chaos corruption: +4 (local province)
33 (wh_dlc03_skill_bst_lord_unnatural_thirst)
Unnatural Thirst
It is never enough. The food, the drink, the slaughter. It is never, ever enough.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Hit Points: +6% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Hit Points: +16% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Hit Points: +30% (character_to_character_own)
34 (wh_main_skill_chs_lord_battle_freakish_mutations)
Freakish Mutations
Mutations awarded by the Chaos Gods to their followers may look horrific to southerners, but such gifts are prized.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +3 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee attack: +7 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Melee attack: +12 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army)
35 (wh_dlc03_skill_bst_lord_children_of_chaos)
Children of Chaos
They bray beneath the weird, green moon, and do their perverse, grim butchery in the name of the heretical Gods.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Horde Growth: +2 ([[img:icon_general]][[/img]]Lord's army)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Horde Growth: +5 ([[img:icon_general]][[/img]]Lord's army)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Horde Growth: +9 ([[img:icon_general]][[/img]]Lord's army)
36 (wh_main_skill_all_all_self_indomitable)
Indomitable
The iron will and indomitable presence of this leader ensures that his followers will remain steadfast against the peril they face.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Leadership: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Leadership: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Leadership: +9 (character_to_character_own)
37 (wh_dlc03_skill_bst_lord_mage_hunter)
Mage Hunter
The stench of magic is palpable. No mage can stand in the midst of battle against the baying warherds.
1 Ammunition: +3% for Cygor Units ([[img:icon_general]][[/img]]Lord's army)
Reload time reduction: +5% for Cygor units ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Ammunition: +7% for Cygor Units ([[img:icon_general]][[/img]]Lord's army)
Reload time reduction: +10% for Cygor units ([[img:icon_general]][[/img]]Lord's army)
3 Ammunition: +12% for Cygor Units ([[img:icon_general]][[/img]]Lord's army)
Reload time reduction: +20% for Cygor units ([[img:icon_general]][[/img]]Lord's army)
38 (wh_dlc03_skill_bst_lord_foul_premonitions)
Foul Premonitions
Brought into this world by the cataclysm of Chaos, Beastmen are the very image of a dread future.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Ambush defence chance: +3% ([[img:icon_general]][[/img]]Lord's army)
2 Ambush defence chance: +8% ([[img:icon_general]][[/img]]Lord's army)
Chance of intercepting an army using the Underway, beast-paths or Worldroots: +5% (character_to_character_own)
3 Ambush defence chance: +15% ([[img:icon_general]][[/img]]Lord's army)
Chance of intercepting an army using the Underway, beast-paths or Worldroots: +10% (character_to_character_own)
39 (wh_dlc03_skill_bst_lord_prized_horns)
Prized Horns
He who locks horns with this master of the warherd does so at his own peril.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +4 (character_to_character_own)
2 Melee defence: +10 (character_to_character_own)
3 Melee defence: +18 (character_to_character_own)
PH - BeastLord Skills (23) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
40 (wh_main_skill_innate_all_blind)
Blind
Although the eyes do not see, the other senses remain open.
1 Melee attack: +3 (general_to_character_own)
Melee defence: -3 (general_to_character_own)
41 (wh_main_skill_innate_all_honourable)
Honourable
Honour is everything!
1 Leadership: +10 (character_to_character_own)
42 (wh_main_skill_innate_all_humble)
Humble
A humble creature, shamed by praise and thoughtful in their dealings.
1 Aura size: +15% (character_to_character_own)
43 (wh_main_skill_innate_all_intelligent)
Intelligent
In this age of blood and battle, intellect is an underrated gift.
1 Hero self-defence: +5% chance of wounding aggressors (character_to_character_own)
Ambush defence chance: +10% ([[img:icon_general]][[/img]]Lord's army)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
44 (wh_main_skill_innate_all_irresolute)
Irresolute
"To be crippled by indecision is to give your enemies an advantage."
1 Campaign movement range: +5% (character_to_character_own)
Construction cost: +4% for all buildings (local region)
45 (wh_main_skill_innate_all_maimed_arm)
Maimed Arm
"This one is armless, sir."
1 Melee attack: -6 (character_to_character_own)
Melee defence: +3 ([[img:icon_general]][[/img]]Lord's army)
46 (wh_main_skill_innate_all_maimed_leg)
Maimed Leg
"No, not drunk, just legless."
1 Speed: -15% (character_to_character_own)
Leadership: +3 ([[img:icon_general]][[/img]]Lord's army)
47 (wh_main_skill_innate_all_melancholic)
Melancholic
"Why forlorn? Are you not a King, an Emperor - a champion?"
1 Hero self-defence: -5% chance of wounding aggressors (character_to_character_own)
{{tr:public_order}}: -1 (local enemy province)
48 (wh_main_skill_innate_all_military_heritage)
Military Heritage
Born in battle, dragged up in war.
1 Leadership: +2 when in foreign territory ([[img:icon_general]][[/img]]Lord's army)
49 (wh_main_skill_innate_all_blood_feud)
Blood Feud
Only the blood of the wretch will settle this.
1 Melee attack: +4 (character_to_character_own)
Leadership: +6 (character_to_character_own)
50 (wh_main_skill_innate_all_phlegmatic)
Phlegmatic
A calming presence can be a steadying hand… but also disquieting.
1 Campaign line of sight: +5% (character_to_character_own)
{{tr:public_order}}: +1 (local province)
51 (wh_main_skill_innate_all_sanguine)
Sanguine
An assured air instils great confidence in your followers.
1 Enemy Hero action success chance: -3% (character_to_character_own)
Melee attack: +5 (character_to_character_own)
52 (wh_main_skill_innate_all_scar_disfiguring)
Disfiguring Scar
Such an ugly scar is always memorable.
1 Enemy leadership: -3 (local region)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
53 (wh_main_skill_innate_all_scar_distinguishing)
Distinguishing Scar
Clearly a veteran of some heroic deed.
1 Enemy leadership: -2 (local region)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
54 (wh_main_skill_innate_all_stupid)
Stupid
Shares the intellect of a River Troll.
1 Charge bonus: +10% (character_to_character_own)
55 (wh_main_skill_innate_all_uncompromising)
Uncompromising
Others may call it decisive, but being uncompromising can be a weakness as well as a strength.
1 Hero self-defence: +10% chance of wounding aggressors (character_to_character_own)
56 (wh_main_skill_innate_all_boring)
Boring
"Another speech? Very well… does it have to be so… lengthy?"
1 Campaign movement range: -5% (character_to_character_own)
Income from all buildings: +5% (local province)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
57 (wh_main_skill_innate_all_charismatic)
Charismatic
"We stand together! I promise I will not leave your side, brothers! Will you join me?"
1 Character's aura leadership effect: +6 (character_to_character_own)
58 (wh_main_skill_innate_all_choleric)
Choleric
Does a rage as hot as Khorne's burn within?
1 Melee attack: +5 (character_to_character_own)
59 (wh_main_skill_innate_all_deformed)
Misshapen
Deformed by birth or made by the Ruinous Powers, yet there is honour within the prison of flesh.
1 Enemy leadership: -2 (local region)
60 (wh_main_skill_innate_all_easily_deceived)
Easily Deceived
"Tzeentch will have so much fun with you, puppet!"
1 Enemy Hero action success chance: +2% (character_to_character_own)
61 (wh_main_skill_innate_all_easily_distracted)
Easily Distracted
"Look! Over there - a Snotling showing its arse!"
1 Campaign movement range: -7% (character_to_character_own)
Leadership: +2 (character_to_character_own)
62 (wh_main_skill_innate_all_easily_trapped)
Easily Trapped
To trap a fool is easy; to trap a King… perhaps even easier.
1 Enemy Hero action success chance: +3% (character_to_character_own)
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