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Kislev Kislev Level 6
Kislev (City State)
The greatest cities of the Empire are self-governing capitals, more powerful than the provinces they sit within.The city-states, of which there are few, are massive conurbations – great urban environments containing the full gamut of the strange and bizarre, from artillery schools, menageries of grotesque beasts to eldritch colleges of learning. Altdorf, Nuln and Middenheim are the most famous of these great cities, as was Marienburg before it infamously seceded from the Empire in 2429.
Kislev
Building Name Kislev (City State) |
Level Name wh_main_special_settlement_kislev_5_ksl |
Building Chain Kislev |
Building Level 6 |
Create Time 6 |
Create Cost 7500 |
Require Resource |
Effects
Grants 5 construction slots in the settlement (this_building)[HIDDEN] (region_to_region_own)
Income from all buildings: +50% (all regions in this province)
Income from all buildings: +25% (all regions in adjacent provinces)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order}}: +5 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Mortar
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Outriders
(wh_main_emp_cav_outriders_0)
Missile Cavalry
(wh_main_emp_cav_outriders_0)
Missile Cavalry
Outriders (Grenade Launcher)
(wh_main_emp_cav_outriders_1)
Missile Cavalry
(wh_main_emp_cav_outriders_1)
Missile Cavalry
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
(wh_main_emp_inf_greatswords)
Melee Infantry
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry
(wh_main_emp_inf_swordsmen)
Melee Infantry
Recruitable Units
No Recruitable Units
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