Royal Military Academy
Home / Stainless Steel 5.1b / Hungary / Battlefield Assassins
Stainless Steel 5.1b
Hungary Hungary
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Battlefield Assassins
Battlefield Assassins
Rate: 3 ratings
Great unit
Views: 583
Class and category light infantry
Soldier Battlefield_Assassins, 24, 0, 1
Engine and Ship
Attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere, free_upkeep_unit
Formation 1.2, 0, 2.4, 2.4, 2, square
Hit points 2, 0
Primary weapon 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 3, 8, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 3, 1, -2, 3, 2
Mental 13, disciplined, highly_trained
Cost 1, 580, 250, 110, 85, 580, 4, 160
Unit Description
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Battlefield Assassins Tracing their history to an obscure order of knights created to kill a Turkish Sultan, these battlefield assassins are masters of concealment. They have trained so thoroughly that they can blend into nearly any environment when stationary. This comes at a cost though, unable to wear heavy armour these men are the masters of the hit and fade.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Assassins' Guild 1 0.25 2 0
An Assassins' Guild house improves law and order in the region, and the quality of locally trained assassins.
2 Master Assassins' Guild 1 0.4 3 1
A Master Assassins' Guild improves law and order in the region, and the quality of locally trained assassins.
3 Assassins' Guild Headquarters 1 0.5 3 2
The Assassins' Guild Headquarters improves law and order in the region, and the quality of locally trained assassins.
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