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Royal Military Academy
Home / Stainless Steel 5.1b / Norway / Units
Stainless Steel 5.1b
Norway Norway
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 7 1540 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
30
Dragon Boat light ship light warship 30 1 12 0 no 0 0 no 0 10 0 8 710 200
sea_faring, can_withdraw 0 ratings No ratings
A larger version of the longship, able to carry more men as well as grappling hooks for boarding actions.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 7 840 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
20
Longboat light ship light warship 20 1 8 0 no 0 0 no 0 5 0 8 540 150
sea_faring, can_withdraw 0 ratings No ratings
Usually used as a Viking troop carrier. These ships carry Scandinavian raiding parties across Europe.
5
24
Feudal Knights heavy cavalry barded horse 24 1 6 9 no 7 6 no 9 3 4 11 980 400
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
6
24
Chivalric Knights heavy cavalry barded horse 24 1 6 10 no 8 6 no 10 3 4 13 1120 420
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Elite warriors clad in steel plate armour, these men pack a ferocious charge, while being hard to kill.
7
24
Huscarls heavy cavalry heavy horse 24 1 4 4 ap 0 0 no 5 3 4 11 720 300
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
Protected by mail armour and wielding axes, these fearsome warriors are effective cavalry.
8
8
General's Bodyguard heavy cavalry barded horse 8 2 6 10 no 8 6 no 9 4 4 13 1000 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit 0 ratings No ratings
Well armed and equipped these elite troops have the task of guarding and fighting alongside the army's general.
9
8
General's Bodyguard heavy cavalry armoured horse 8 2 7 11 no 8 6 no 14 5 3 13 1400 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade 0 ratings No ratings
Elite knights hand picked to protect the general.
10
24
Knights Templar heavy cavalry order mailed horse2 24 1 6 11 no 8 6 no 9 3 4 13 1240 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Elite and some say reckless knights formed to protect Christian pilgrims in the Holy Lands.
11
24
Knights Hospitaller heavy cavalry order mailed horse 24 1 6 11 no 8 6 no 9 3 4 14 1140 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
12
24
Merchant Cavalry Militia heavy cavalry heavy horse 24 1 4 6 no 0 0 no 7 1 4 6 610 210
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 1 ratings Legendary unit
Poorly trained, but well equipped cavalry who fight with a sword.
13
24
Mounted Crossbowmen missile cavalry fast pony 24 1 4 1 ap 4 6 no 5 1 0 6 600 200
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow 0 ratings No ratings
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
14
48
Peasant Archers missile infantry 48 1 1 1 no 1 1 no 0 1 0 5 160 80
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
15
48
Crossbowmen missile infantry 48 1 5 1 ap 2 2 no 5 3 0 6 330 150
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 1 ratings Flawed unit
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
16
48
Crossbow Militia missile infantry 48 1 5 1 ap 1 1 no 0 1 0 6 180 100
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 0 ratings No ratings
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
17
48
Hand Gunners missile infantry 48 1 7 2 ap 3 2 no 7 3 0 7 400 150
sea_faring, hide_forest, can_withdraw, gunpowder_unit, cannot_skirmish, gunmen 0 ratings No ratings
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
18
48
Norse Archers missile infantry 48 1 2 2 no 3 2 no 3 3 6 7 370 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, stakes, stakes 0 ratings No ratings
Armed with a bow, a sword, shield and light armour, Norse archers are weak at shooting, but can stand their ground in melee.
19
80
Peasants light infantry 80 1 1 1 no 0 0 no 0 1 0 3 140 70
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, free_upkeep_unit 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
20
60
Viking Raiders light infantry 60 1 2 3 ap 0 0 no 0 3 4 7 280 150
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1 ratings Legendary unit
Wild and hardy warriors from the cold north armed with axes and light armour.
21
60
Spear Militia spearmen infantry 60 1 4 2 spear, spear_bonus_4 0 0 no 0 1 6 6 170 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
22
48
Sword Staff Militia heavy infantry 48 1 2 3 ap, spear, spear_bonus_4 0 0 no 7 2 0 7 310 120
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Sword staff wielding militia armoured in plate.
23
48
Norse Swordsmen heavy infantry 48 1 6 3 no 0 0 no 5 5 6 9 490 220
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Well armed and equipped Norse swordsmen. Able to wear chain and plate armour.
24
48
Dismounted Huscarls heavy infantry 48 1 3 3 ap 0 0 no 5 4 6 11 460 220
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Protected by mail armour and wielding axes, these fearsome warriors are excellent killing machines.
25
16
Ballista missile siege ballista 16 1 1 1 no 55 3 ap, bp, launching 3 1 0 11 500 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
26
16
Catapult missile siege catapult 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 11 600 150
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
27
16
Trebuchet missile siege trebuchet 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 11 700 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
28
16
Bombard missile siege bombard 16 1 1 1 no 55 3 ap, bp, area, launching 3 1 0 11 900 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
29
16
Ribault missile siege ribault 16 1 1 1 no 65 3 ap, bp, launching 3 1 0 11 650 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 0 ratings No ratings
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
30
16
Cannon missile siege cannon 16 1 1 1 no 65 3 ap, bp, area, launching 3 1 0 11 1300 250
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode, stakes, stakes 0 ratings No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
31
16
Serpentine missile siege serpentine 16 1 1 1 no 65 3 ap, bp, launching 3 1 0 11 1100 150
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, stakes, stakes 0 ratings No ratings
Light cannon designed for use against troops rather than walls.
32
48
Dismounted Knights Hospitaller heavy infantry 48 1 7 4 no 0 0 no 7 6 6 16 660 230
sea_faring, hide_forest, very_hardy, can_withdraw 0 ratings No ratings
Well trained and disciplined these dismounted knights are amongst the deadliest heavy infantry in all Christendom.
33
60
Sami Axemen heavy infantry 60 1 7 5 ap 0 0 no 6 4 1 9 620 270
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 5 ratings Promising unit
Nomadic warriors recruited for their natural ability with the axe.
34
48
Gotland Footmen heavy infantry 48 1 8 6 no 0 0 no 8 6 0 11 710 250
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 4 ratings Good unit
Trained soldiers from Gotland, effective even with their outdated armour.
35
24
Svenner light cavalry pony 24 1 3 8 no 5 5 no 3 2 0 6 450 210
sea_faring, hide_forest, can_withdraw, can_formed_charge 1 ratings Flawed unit
An inexpensive cavalry unit, useful for supplementing more expensive knights.
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