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Mailed Knights
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Views: 2398
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Class and category |
heavy cavalry
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Soldier |
Mailed_Knights, 32, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 4.4, 3, 6, 3, square, wedge
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
5, 5, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
4, 0, -2, -4, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
9, low, trained
Morale, Discipline, Training
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Cost |
1, 680, 250, 120, 95, 680, 4, 170
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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As Europe emerges from the dark ages, the armoured cavalry have begun to employ new tactics, gripping their lances tightly under their arms as they charge, transferring the full momentum of horse and man to the point. Combining heavy armour, a strong warrior ethos, and a devastating charge, they have come to dominate the battlefield.
Armour upgrade |
Armourer An Armourer can notably improve the armour available to new and retrained units.
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Ownership factions |
Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Mailed Knights heavy cavalry Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
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Wooden Castle (Upgrade) |
1 |
0.2 |
2 |
0 |
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A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
2 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
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Castle (Upgrade) |
1 |
0.4 |
3 |
0 |
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A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
3 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
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Fortress (Upgrade) |
1 |
0.4 |
3 |
0 |
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A fortress is a permanent statement of ownership, and not something that is easily taken. |
4 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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Citadel (Upgrade) |
1 |
0.4 |
3 |
0 |
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A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
5 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
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Knight's Stables |
1 |
0.5 |
4 |
0 |
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Knight's stables allow for the recruitment of cavalry units. |
6 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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Baron's Stables |
1 |
0.7 |
6 |
0 |
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Baron's stables allow for the recruitment of capable cavalry units. |
7 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.7 |
6 |
0 |
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Earl's stables allow for the recruitment of elite cavalry units. |
8 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.7 |
6 |
0 |
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King's stables allow for the recruitment of the penultimate cavalry units. |
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