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HomeHome / Total War: THREE KINGDOMS / Huang Shao Yellow Turbans / Units / Arm of the Supreme Peace
Arm of the Supreme Peace Huang Shao Yellow TurbansHuang Shao Yellow Turbans Polearm Infantry

Arm of the Supreme Peace

The imposing bulk of this elite infantry gives their swung maces the power of a gale, scattering their enemies before them.

The Arm of the Supreme Peace consists of those whose appetite for food is matched only by their need to prove their might.

There are only so many local strongman competitions before a greater glory is desired, and a rebellion never worries about a lack of training in its volunteers.

The men are equipped with the largest armour that can be sourced and given heavy maces that few others could carry, let alone wield – swung by these men, the mace can fell several foes in one punishing arc.

Unit Abilities

  • Caltrops
    Simple nut husks, once trodden upon, cause extreme pain and slow movement.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • HIDE IN FOREST
    Can hide in forests.
  • RAIDER
    Idle soldiers will burn down nearby buildings.
  • IMMUNE TO SCARE
    Immune to scare effects.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Splash attacks
    Individuals in this unit swing their weapons in a wide arc and are thus able to hit multiple foes at once.
  • Small unit
    This unit consists of few men, making them easily overwhelmed.
Arm of the Supreme Peace

Unit Name

Arm of the Supreme Peace

Main Unit Key

3k_ytr_unit_metal_arm_of_the_supreme_peace

Land Unit Key

3k_ytr_unit_metal_arm_of_the_supreme_peace

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Halberd Infantry

Naval Unit Group

Halberd Infantry

Soldiers

40

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

1000

Recruitment Cost

800

Upkeep Cost

215

Morale

44

Entity

Hit Points

84000

Speed

NAN

WEAPONS

3k_ytr_unit_2h175_giant_mace

Melee Attack Rate

15

Melee Charge Bonus

157

Melee Damage - Base

74

Melee Damage - Armour-piercing

25

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

43%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_iron_partial

Armour Base

32

Shield Armour

0