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Dongzhoubing Marksmen XunXun Ranged Infantry

Dongzhoubing Marksmen

Little strikes fear into an enemy like a hail of arrows blocking out the sun.

Raining down arrows from a distance is a sure way to thin an enemy's ranks before any swordsman has shed a single drop of blood. With an uncanny accuracy – no matter the terrain – these marksmen pride themselves on their arrows striking true.

In scant armour, however, they stand little chance in melee, and their reckless harassment of the local populace has left many desiring to cut them down. Thus dependent on Liu Yan for protection, their dedication to his cause can be in no doubt.

Unit Abilities

  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes



  • This unit can deploy outside the deployment zone.

  • HIDE IN FOREST
    Can hide in forests.
  • IGNORE GROUND TYPE
    Speed penalties caused by the terrain are ignored by this unit.
  • RAIDER
    Idle soldiers will burn down nearby buildings.

Strengths & Weaknesses

  • Role: skirmishers
    Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets.
  • Guerrilla deployment
    These units have the advantage of being able to deploy behind enemy lines to strike at unexpecting targets.
  • Poor in melee
    This unit is poor when fighting hand-to-hand. Try to keep it away from enemy formations.
Dongzhoubing Marksmen

Unit Name

Dongzhoubing Marksmen

Main Unit Key

3k_dlc07_unit_water_dongzhoubing_marksmen

Land Unit Key

3k_dlc07_unit_water_dongzhoubing_marksmen

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Bow Infantry

Naval Unit Group

Bow Infantry

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

550

Recruitment Cost

738

Upkeep Cost

172

Morale

30

Entity

Hit Points

59400

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_single_edge_weak

Melee Attack Rate

20

Melee Charge Bonus

45

Melee Damage - Base

9

Melee Damage - Armour-piercing

2

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

30%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_reinforced

Armour Base

25

Shield Armour

0

Missile Weapon

3k_main_unit_bow_long_siyah_horn

├ Projectile

3k_main_unit_arrow_bow_long_siyah_horn_normal

Ranged Damage - Base

40

Ranged Damage - Armour-piercing

10

Range

200

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

30

Accuracy