Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / King Mulu / Units / Sanjiang Poison Spears
Sanjiang Poison Spears King MuluKing Mulu Polearm Infantry

Sanjiang Poison Spears

Stealthy and skilled, when their spears strike true, expect pain.

Though not renowned as a weapon of cunning, in skilled hands the spear can be wielded silently to surprise the enemy, striking from the shadows.

And if the foe spots an odd glistening on the point of the weapon before a two-handed thrust from a Sanjiang stalwart embeds it in their innards, they may, if they have time, feel an additional level of fear; and rightly so, for these weapons are tipped with poison.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • CHARGE REFLECTION VS. MOUNTED
    Reflects the charge damage of any mounted attacker back onto them when braced.
  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: anti-cavalry
    These units are strong against flanking units such as cavalry, so are best used to protect vulnerable flanks.
  • Poisoned weapons
    The weapons of this unit are coated in poison, inflicting lingering armour-ignoring damage on foes that are hit.
  • Good against mounted
    This unit is trained to fight against mounted enemies.
Sanjiang Poison Spears

Unit Name

Sanjiang Poison Spears

Main Unit Key

3k_dlc06_unit_wood_sanjiang_poison_spears

Land Unit Key

3k_dlc06_unit_wood_sanjiang_poison_spears

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Spear Infantry

Naval Unit Group

Spear Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_spr

Custom Battle Cost

550

Recruitment Cost

800

Upkeep Cost

213

Morale

28

Entity

Hit Points

96000

Speed

NAN

WEAPONS

3k_dlc06_unit_2h175_spear_poisoned

Melee Attack Rate

20

Melee Charge Bonus

91

Melee Damage - Base

14

Melee Damage - Armour-piercing

5

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

14%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0