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Valley Tribesmen Meng HuoMeng Huo Melee Infantry

Valley Tribesmen

Though their origins may be humble, the warriors of the Nanman can hold their own.

Metal armour is a luxury, one few in the less affluent lands of the south can afford. However, the men who have always lived in these valleys and mountains have their own unique way of protecting themselves. Their armour and shields are constructed from the leaves and fibres of the rattan plant, which provides a surprisingly good defence, especially against missiles.

Armed with tools of the field turned into weapons of war, these peasant soldiers can acquit themselves well in battle.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Circle
    The unit forms into a tight circle, presenting a defensive front from any angle.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Shield Wall
    The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire. However the formation cannot be maintained in melee combat.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: frontline
    Frontline units are tough and able to withstand a beating; they will hold to the end, while others around flee. They are also adept at charging into enemy frontline units.
  • Missile defence
    These troops carry shields to protect them from incoming missiles, but offer little defence against artillery.
  • Blocks melee attacks
    This unit is highly skilled in parrying and dodging incoming melee attacks.
Valley Tribesmen

Unit Name

Valley Tribesmen

Main Unit Key

3k_dlc06_unit_metal_valley_tribesmen

Land Unit Key

3k_dlc06_unit_metal_valley_tribesmen

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

550

Recruitment Cost

520

Upkeep Cost

139

Morale

30

Entity

Hit Points

96000

Speed

NAN

WEAPONS

3k_dlc06_unit_1h095_machete

Melee Attack Rate

30

Melee Charge Bonus

107

Melee Damage - Base

33

Melee Damage - Armour-piercing

3

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_infantry_rattan

Melee Evasion - Base

38%

Melee Evasion - Shield

20%

Ranged Block Chance

60%

ARMOUR

3k_dlc06_unit_rattan_heavy

Armour Base

37

Shield Armour

2