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HomeHome / Total War: THREE KINGDOMS / Meng Huo / Units / Polearm Infantry
Meng Huo Meng Huo Units

Polearm Infantry

Polearm Infantry
No. Unit Soldiers
Soldiers
Custom Cost
Custom Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Morale
Morale
MORALE
Determines this unit's resilience to routing. When the general is dead, units cannot rally.
Hit Points
Hit Points
HIT POINTS
Determines how much damage a unit can withstand without dying. Armour, Melee Evasion and Ranged Block Chance helps to further increase survivability.
Melee Charge Bonus
Melee Charge Bonus
MELEE CHARGE BONUS
Increases a unit's hit chance and damage when charging. Fades over time after the initial charge.
Melee Attack Rate
Melee Attack Rate
MELEE ATTACK RATE
Determines how many times a unit can attack over a minute.
Melee Damage - Base
Melee Damage - Base
MELEE DAMAGE - BASE
Can be blocked. Reduced by armour.
Melee Damage - Armour-piercing
Melee Damage - Armour-piercing
MELEE DAMAGE - ARMOUR-PIERCING
It fully goes through armour but can be blocked.
Melee Evasion - Base
Melee Evasion - Base
MELEE EVASION - BASE
Increases the chance of evading melee damage from front and side. The enemy's charge bonus decreases it.
Melee Evasion - Shield
Melee Evasion - Shield
MELEE EVASION - SHIELD
Increases the chance of evading melee damage from the front.
Armour Base
Armour Base
ARMOUR - BASE
Decreases standard melee, ranged and explosion damages. Doesn't help against armour-piercing damage.
Shield Armour
Shield Armour
ARMOUR - SHIELD
Decreases standard melee and ranged damage from the front. Doesn't help against armour-piercing damage.
Ranged Block Chance
Ranged Block Chance
RANGED BLOCK CHANCE
Increases the chance of evading damage from non-artillery projectiles.
Ranged Damage - Base
Ranged Damage - Base
RANGED DAMAGE - BASE
Can be blocked. Reduced by armour.
Ranged Damage - Armour-piercing
Ranged Damage - Armour-piercing
RANGED DAMAGE - ARMOUR-PIERCING
Can be blocked. Ignores armour.
Range
Range
RANGE
Determines the maximum distance across which this unit can fire. Range is visible in battle when the unit is selected.
Ranged Attack Rate
Ranged Attack Rate
RANGED ATTACK RATE
Determines how many times a unit can fire over a minute.
Ammunition
Ammunition
AMMUNITION
Determines how many times a unit can fire. After the battle, ammunition is fully replenished.
Speed
Speed
SPEED
Determines how quickly this unit can move. Affected by terrain.
1
160 Nanman Spearmen
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_nanman_spearmen)
Nanman Spearmen
In defence of their lands, the Nanman muster their spears.
160 450 450 120 20 96000 82 24 32 2 11% 0% 7 0 0% NAN
2
160 Javelin Spearmen
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_javelin_spearmen)
Javelin Spearmen
Do not be fooled by the length of those spears: they can still be thrown.
160 630 600 160 26 96000 119 20 35 12 20% 0% 20 0 0% NAN
3
160 Nanzhong Spearmen
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_nanzhong_spearmen)
Nanzhong Spearmen
A phalanx of spears will see off most enemies.
160 600 620 165 28 96000 100 20 35 12 16% 0% 23 0 0% NAN
4
160 Javelin Spear Guards
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_javelin_spear_guards)
Javelin Spear Guards
Yang Feng expects his troops to be the best, and he will not be disappointed.
160 700 700 187 34 96000 125 24 42 7 18% 20% 29 5 55% NAN
5
160 Wolf Pack
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_wolf_pack)
Wolf Pack
High blood drumming on the skin. They're on the hunt…
160 500 735 196 28 96000 90 24 42 7 30% 0% 20 0 0% NAN
6
160 Sanjiang Poison Spears
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_sanjiang_poison_spears)
Sanjiang Poison Spears
Stealthy and skilled, when their spears strike true, expect pain.
160 550 800 213 28 96000 91 20 14 5 14% 0% 7 0 0% NAN
7
160 Shields of the South
Polearm Infantry / Spear Infantry / (3k_dlc06_unit_wood_shields_of_the_south)
Shields of the South
Infantry as stalwart and unshakable as the mountains themselves.
160 780 900 240 42 96000 91 24 32 2 22% 20% 37 17 55% NAN