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Shock Cavalry | ||||||||||||||||||||||
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No. | Unit |
Soldiers
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Custom Cost
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Recruitment Cost
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Upkeep Cost
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Morale
MORALE Determines this unit's resilience to routing. When the general is dead, units cannot rally. |
Hit Points
HIT POINTS Determines how much damage a unit can withstand without dying. Armour, Melee Evasion and Ranged Block Chance helps to further increase survivability. |
Melee Charge Bonus
MELEE CHARGE BONUS Increases a unit's hit chance and damage when charging. Fades over time after the initial charge. |
Melee Attack Rate
MELEE ATTACK RATE Determines how many times a unit can attack over a minute. |
Melee Damage - Base
MELEE DAMAGE - BASE Can be blocked. Reduced by armour. |
Melee Damage - Armour-piercing
MELEE DAMAGE - ARMOUR-PIERCING It fully goes through armour but can be blocked. |
Melee Evasion - Base
MELEE EVASION - BASE Increases the chance of evading melee damage from front and side. The enemy's charge bonus decreases it. |
Melee Evasion - Shield
MELEE EVASION - SHIELD Increases the chance of evading melee damage from the front. |
Armour Base
ARMOUR - BASE Decreases standard melee, ranged and explosion damages. Doesn't help against armour-piercing damage. |
Shield Armour
ARMOUR - SHIELD Decreases standard melee and ranged damage from the front. Doesn't help against armour-piercing damage. |
Ranged Block Chance
RANGED BLOCK CHANCE Increases the chance of evading damage from non-artillery projectiles. |
Ranged Damage - Base
RANGED DAMAGE - BASE Can be blocked. Reduced by armour. |
Ranged Damage - Armour-piercing
RANGED DAMAGE - ARMOUR-PIERCING Can be blocked. Ignores armour. |
Range
RANGE Determines the maximum distance across which this unit can fire. Range is visible in battle when the unit is selected. |
Ranged Attack Rate
RANGED ATTACK RATE Determines how many times a unit can fire over a minute. |
Ammunition
AMMUNITION Determines how many times a unit can fire. After the battle, ammunition is fully replenished. |
Speed
SPEED Determines how quickly this unit can move. Affected by terrain. |
1 |
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_peasant_raiders) Peasant Raiders Seizing their only chance for glory, these mounted peasants charge headlong into foes and chase down fleeing enemies. |
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40 | 400 | 600 | 160 | 20 | 67200 | 130 | 20 | 9 | 36 | 6% | 0% | 7 | 0 | 0% | NAN | |||||||
2 |
Shock Cavalry / Spear Cavalry / (3k_dlc05_unit_fire_bandit_raiders) Bandit Raiders These cavalry roll in like storm clouds, and strike with the force of lightning. |
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40 | 440 | 750 | 200 | 28 | 67200 | 180 | 20 | 9 | 36 | 8% | 0% | 20 | 0 | 0% | NAN | |||||||
3 |
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_raider_cavalry) Raider Cavalry Cavalry troops that rely on the speed of their mounts to charge into lightly-armoured enemies and chase down fleeing enemies. |
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40 | 500 | 750 | 200 | 30 | 67200 | 150 | 20 | 9 | 36 | 12% | 0% | 7 | 0 | 0% | NAN | |||||||
4 |
Shock Cavalry / Halberd Cavalry / (3k_main_unit_fire_lance_cavalry) Lance Cavalry Warriors chosen for the bravery needed to charge headlong into the enemy, polearms thrust to the fore. |
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40 | 650 | 1050 | 280 | 30 | 67200 | 235 | 20 | 25 | 25 | 8% | 0% | 32 | 0 | 0% | NAN | |||||||
5 |
Shock Cavalry / Spear Cavalry / (3k_ytr_unit_earth_white_wave_horsemen) White Wave Horsemen Seasoned shock cavalry whose speed and powerful charge make them perfect for battering enemy lines before withdrawing to strike again. |
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40 | 750 | 1125 | 300 | 32 | 67200 | 250 | 20 | 7 | 24 | 8% | 25% | 20 | 12 | 45% | NAN | |||||||
6 |
Shock Cavalry / Spear Cavalry / (ep_unit_fire_xiongnu_cavalry) Xiongnu Cavalry Those from beyond our borders may seem strange, but if they fight well it is better that they are on our side. |
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40 | 750 | 1125 | 300 | 34 | 67200 | 250 | 20 | 7 | 24 | 8% | 25% | 32 | 12 | 45% | NAN | |||||||
7 |
Shock Cavalry / Halberd Cavalry / (ep_unit_fire_xianbei_riders) Xianbei Riders Light, manoeuvrable cavalry can create chaos and confusion in the enemy ranks and, ultimately, victory. |
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40 | 800 | 1200 | 320 | 34 | 67200 | 250 | 20 | 25 | 25 | 25% | 0% | 32 | 0 | 0% | NAN | |||||||
8 |
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_qiang_marauders) Qiang Marauders Tribal horsemen whose ferocity and unrelenting attacks on exposed flanks are matched only by their riding skills. |
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40 | 850 | 1275 | 340 | 31 | 67200 | 297 | 20 | 9 | 36 | 10% | 0% | 26 | 0 | 0% | NAN | |||||||
9 |
Shock Cavalry / Spear Cavalry / (ep_unit_fire_xiongnu_cataphracts) Xiongnu Cataphracts Nomads, masters of cavalry, know exactly how, and where, to deploy their armoured horses for maximum devastation. |
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40 | 1350 | 1800 | 480 | 40 | 67200 | 262 | 20 | 7 | 24 | 10% | 25% | 53 | 12 | 45% | NAN | |||||||
10 |
Shock Cavalry / Spear Cavalry / (3k_dlc04_unit_fire_imperial_lancer_cavalry) Imperial Lancer Cavalry With lances lowered and locked, these cavalrymen charge into battle for their emperor and the realm. |
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40 | 1000 | 1950 | 520 | 54 | 67200 | 424 | 20 | 9 | 36 | 48% | 0% | 53 | 0 | 0% | NAN |