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HomeHome / Total War: THREE KINGDOMS / Eastern Wu / Units / Shock Cavalry
Eastern Wu Eastern Wu Units

Shock Cavalry

Shock Cavalry
No. Unit Soldiers
Soldiers
Custom Cost
Custom Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Morale
Morale
MORALE
Determines this unit's resilience to routing. When the general is dead, units cannot rally.
Hit Points
Hit Points
HIT POINTS
Determines how much damage a unit can withstand without dying. Armour, Melee Evasion and Ranged Block Chance helps to further increase survivability.
Melee Charge Bonus
Melee Charge Bonus
MELEE CHARGE BONUS
Increases a unit's hit chance and damage when charging. Fades over time after the initial charge.
Melee Attack Rate
Melee Attack Rate
MELEE ATTACK RATE
Determines how many times a unit can attack over a minute.
Melee Damage - Base
Melee Damage - Base
MELEE DAMAGE - BASE
Can be blocked. Reduced by armour.
Melee Damage - Armour-piercing
Melee Damage - Armour-piercing
MELEE DAMAGE - ARMOUR-PIERCING
It fully goes through armour but can be blocked.
Melee Evasion - Base
Melee Evasion - Base
MELEE EVASION - BASE
Increases the chance of evading melee damage from front and side. The enemy's charge bonus decreases it.
Melee Evasion - Shield
Melee Evasion - Shield
MELEE EVASION - SHIELD
Increases the chance of evading melee damage from the front.
Armour Base
Armour Base
ARMOUR - BASE
Decreases standard melee, ranged and explosion damages. Doesn't help against armour-piercing damage.
Shield Armour
Shield Armour
ARMOUR - SHIELD
Decreases standard melee and ranged damage from the front. Doesn't help against armour-piercing damage.
Ranged Block Chance
Ranged Block Chance
RANGED BLOCK CHANCE
Increases the chance of evading damage from non-artillery projectiles.
Ranged Damage - Base
Ranged Damage - Base
RANGED DAMAGE - BASE
Can be blocked. Reduced by armour.
Ranged Damage - Armour-piercing
Ranged Damage - Armour-piercing
RANGED DAMAGE - ARMOUR-PIERCING
Can be blocked. Ignores armour.
Range
Range
RANGE
Determines the maximum distance across which this unit can fire. Range is visible in battle when the unit is selected.
Ranged Attack Rate
Ranged Attack Rate
RANGED ATTACK RATE
Determines how many times a unit can fire over a minute.
Ammunition
Ammunition
AMMUNITION
Determines how many times a unit can fire. After the battle, ammunition is fully replenished.
Speed
Speed
SPEED
Determines how quickly this unit can move. Affected by terrain.
1
40 Peasant Raiders
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_peasant_raiders)
Peasant Raiders
Seizing their only chance for glory, these mounted peasants charge headlong into foes and chase down fleeing enemies.
40 400 600 160 20 67200 130 20 9 36 6% 0% 7 0 0% NAN
2
40 Bandit Raiders
Shock Cavalry / Spear Cavalry / (3k_dlc05_unit_fire_bandit_raiders)
Bandit Raiders
These cavalry roll in like storm clouds, and strike with the force of lightning.
40 440 750 200 28 67200 180 20 9 36 8% 0% 20 0 0% NAN
3
40 Raider Cavalry
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_raider_cavalry)
Raider Cavalry
Cavalry troops that rely on the speed of their mounts to charge into lightly-armoured enemies and chase down fleeing enemies.
40 500 750 200 30 67200 150 20 9 36 12% 0% 7 0 0% NAN
4
40 Lance Cavalry
Shock Cavalry / Halberd Cavalry / (3k_main_unit_fire_lance_cavalry)
Lance Cavalry
Warriors chosen for the bravery needed to charge headlong into the enemy, polearms thrust to the fore.
40 650 1050 280 30 67200 235 20 25 25 8% 0% 32 0 0% NAN
5
40 White Wave Horsemen
Shock Cavalry / Spear Cavalry / (3k_ytr_unit_earth_white_wave_horsemen)
White Wave Horsemen
Seasoned shock cavalry whose speed and powerful charge make them perfect for battering enemy lines before withdrawing to strike again.
40 750 1125 300 32 67200 250 20 7 24 8% 25% 20 12 45% NAN
6
40 Xiongnu Cavalry
Shock Cavalry / Spear Cavalry / (ep_unit_fire_xiongnu_cavalry)
Xiongnu Cavalry
Those from beyond our borders may seem strange, but if they fight well it is better that they are on our side.
40 750 1125 300 34 67200 250 20 7 24 8% 25% 32 12 45% NAN
7
40 Xianbei Riders
Shock Cavalry / Halberd Cavalry / (ep_unit_fire_xianbei_riders)
Xianbei Riders
Light, manoeuvrable cavalry can create chaos and confusion in the enemy ranks and, ultimately, victory.
40 800 1200 320 34 67200 250 20 25 25 25% 0% 32 0 0% NAN
8
40 Qiang Marauders
Shock Cavalry / Spear Cavalry / (3k_main_unit_fire_qiang_marauders)
Qiang Marauders
Tribal horsemen whose ferocity and unrelenting attacks on exposed flanks are matched only by their riding skills.
40 850 1275 340 31 67200 297 20 9 36 10% 0% 26 0 0% NAN
9
40 Xiongnu Cataphracts
Shock Cavalry / Spear Cavalry / (ep_unit_fire_xiongnu_cataphracts)
Xiongnu Cataphracts
Nomads, masters of cavalry, know exactly how, and where, to deploy their armoured horses for maximum devastation.
40 1350 1800 480 40 67200 262 20 7 24 10% 25% 53 12 45% NAN
10
40 Imperial Lancer Cavalry
Shock Cavalry / Spear Cavalry / (3k_dlc04_unit_fire_imperial_lancer_cavalry)
Imperial Lancer Cavalry
With lances lowered and locked, these cavalrymen charge into battle for their emperor and the realm.
40 1000 1950 520 54 67200 424 20 9 36 48% 0% 53 0 0% NAN