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HomeHome / Total War: THREE KINGDOMS / Units / Generic Water
Generic Water Strategist

Generic Water

Unit Abilities

  • Foresight
    Guo Jia can see all that was, and all that will be.
  • From the Ashes
    Pang Tong sacrifices himself, to aid his fellow brothers.
  • Heavenly Grace
    Diaochan stuns all those around her.
  • Hidden Strike
    A hidden strike hits with more power than those that are seen.
  • Analyse Weakness
    Only through sober and considered analysis can fragility be turned to unerring strength.
  • Qiao Sisters
    The strength of the two sisters together in battle makes all alies better prepared for the fight.
  • Stalker
    Stealth itself, and great patience, are essential skills if you wish to ensnare your target.
  • Two Zhangs
    It is an established fact to friends, but never to foes, that two Zhangs are better than one.
  • Crippling Blow
    Everyone has a weak spot. Finding it, then exploiting it, is the cornerstone of victory.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Gore
    The focused power to rip through flesh and bone is most gruesome, but most effective.
  • Stomp
    With a mighty blow, the Elephant crushes all beneath them.
  • Trumpet
    The fury of the victorious elephant is fearful to behold!
  • Mock
    Fa Zheng accosts the enemy hero, shaking them to the core.
  • Rally the Troops
    Liu Yan rallies his troops to greater feats, inspiring them to make one final effort.
  • Earthen Rampart
    The strength of the earth holds against the charge.
  • Inspiring Surge
    Inspirational deeds spur forces to swifter action!
  • Nature's Ally
    The forest provides a path, and surer footing, for the respectful.
  • Stifling Deluge
    A suppressing aura that confounds the foe.
  • Tempered Deflection
    With calm, steely resolve, attacks are better deflected.
  • Wisdom of the River
    Knowledge of the enemy weakens their defences.
  • Fallen Oathsworn
    An oathsworn kinsperson, slain; vengeance calls!
  • Oathsworn
    An oathsworn kinsperson joins the fray; courage and determination!
  • Fallen Relative
    A close relative, slain; vengeance calls!
  • Close Relative
    A close relative joins the fray; strength and unity!
  • Fallen Friend
    A friend, slain; vengeance calls!
  • Friend
    A close friend joins the fray; courage and determination!
  • Nemesis
    A sworn nemesis joins the fray; fury and might!
  • Rival
    A bitter rival joins the fray; fury and might!

Attributes

  • HIDE IN FOREST
    Can hide in forests.
Generic Water

Unit Name

Generic Water

Main Unit Key

3k_main_hero_water_generic

Land Unit Key

3k_main_hero_water_generic

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Strategist

Naval Unit Group

Strategist

Soldiers

1

Caste

hero

Category

cavalry

Class

com

Custom Battle Cost

305

Recruitment Cost

0

Upkeep Cost

0

Morale

40

Entity

Hit Points

12000

Speed

NAN

WEAPONS

3k_main_hero_1h095_sword_single_edge_unique

Melee Attack Rate

30

Melee Charge Bonus

34

Melee Damage - Base

1716

Melee Damage - Armour-piercing

429

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

0%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0