Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / Wei / Buildings / Market Wharf Buildings
Wei Wei Buildings

Market Wharf Buildings

As trade thrives, the development of trade ports takes advantage of the new commercial opportunities to increase your income.

Market Wharf

Dock Trading
Dock Trading
(3k_district_market_trade_port_1)
Market Wharf Level 0
Dock Market
Dock Market
(3k_district_market_trade_port_2)
Market Wharf Level 1
Dock Market Depot
Dock Market Depot
(3k_district_market_trade_port_3)
Market Wharf Level 2
Dock Warehouse
Dock Warehouse
(3k_district_market_trade_port_4)
Market Wharf Level 3
Port Trading Association
Port Trading Association
(3k_district_market_trade_port_5)
Market Wharf Level 4
Port Officer
Port Officer
(3k_district_market_trade_security_port_4)
Market Wharf Level 3
Port Inspector
Port Inspector
(3k_district_market_trade_security_port_5)
Market Wharf Level 4
Market Wharf
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Dock Trading Market Wharf Level 0
Dock Trading
Newly imported goods await intrepid buyers.
1 1050 10 0
  • Enhances trade and commerce income (local commandery)
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +50% income from commerce (local commandery)
  • +10% trade influence (faction-wide)
  • -2 public order (local commandery)
  • +1 reformation (local county)
2 Dock Market Market Wharf Level 1
Dock Market
Goods are loaded and unloaded, exchanged and sold here.
2 1600 20 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +75% income from commerce (local commandery)
  • +20% trade influence (faction-wide)
  • -4 public order (local commandery)
  • +2 reformation (local county)
3 Dock Market Depot Market Wharf Level 2
Dock Market Depot
A stringent eye monitors the comings and goings of sea trade.
2 2100 40 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +100% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -8 public order (local commandery)
  • +3 reformation (local county)
4 Port Officer Market Wharf Level 3
Port Officer
An officer to oversee traffic into and out of the port.
3 2350 40 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +2 undercover network cost for enemy spies (faction-wide)
  • +4 reformation (local county)
5 Dock Warehouse Market Wharf Level 3
Dock Warehouse
A warehouse provides the means of direct selling.
3 2650 50 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +40% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +5 reformation (local county)
6 Port Inspector Market Wharf Level 4
Port Inspector
Business flourishes through co-operation.
3 2550 40 0
  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +150% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -16 public order (local commandery)
  • +4 undercover network cost for enemy spies (faction-wide)
  • +6 reformation (local county)
7 Port Trading Association Market Wharf Level 4
Port Trading Association
Trade does not exist in a vacuum, and it is in everyone’s interests to establish good practices.
3 3200 60 0
  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +150% income from commerce (local commandery)
  • +50% trade influence (faction-wide)
  • -16 public order (local commandery)
  • +8 reformation (local county)