Left Panel
The trade of merchants is proving to be popular, popular enough to merit a dock market. Here, merchants can sell their wares at designated stalls amongst the hustle and bustle of the docks.
The market marks the beginnings of a trade network, as merchants start meeting and trading together, sharing contacts to widen their business, and seeing what kind of prices the competition are charging and adjusting accordingly.
Market Wharf
Effects
- Agriculture buildings construction cost reduction: -10% (local commandery)
- +75% income from commerce (local commandery)
- +20% trade influence (faction-wide)
- -4 public order (local commandery)
- +2 reformation (local county)
Building Name Dock Market |
Level Name 3k_district_market_trade_port_2 |
Building Level 1 |
Building Chain 3k_district_market_trade_port |
Building Chain Name Market Wharf |
Building Super Chain 3k_district_market_port_city |
Building Group 3k_main_ui_building_group_district_market |
Building Group Name Learning & Market Buildings |
Create Time 2 |
Create Cost 1600 |
Upkeep Cost 20 |
Food Cost 0 |