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Home家園 / Total War: Rome II / Carthage Rebels (Rise of the Republic) / 部隊 / Sacred Band
Sacred Band Carthage Rebels (Rise of the Republic)Carthage Rebels (Rise of the Republic) 矛步兵

Sacred Band

最英勇的迦太基人被訓練成壯年步兵。

聖隊是由在迦太基長大,並在希臘受到壯年步兵訓練和裝備的老練的矛兵組成的。他們是從自己城市中的市民中選出來的,而非是他們的同盟,或者是從他們的附庸臣民或者是雇傭兵中征募出來的,這點非常特別;這些通常就是迦太基軍隊的組成部分。這支部隊是從貴族和富有的市民中選出來的,接受過良好的訓練,軍紀嚴明。由於他們的社會地位較高,所以他們能負擔得起全套氣派的壯年步兵裝甲:青銅鎧甲,護脛和頭盔,還有一枚大圓盾。在聖隊中,這些裝備都是白色的。裝備有鐵槍尖和青銅底的具有良好平衡性的壯年兵長矛,聖隊的成員還攜帶者一柄直劍。聖隊以他們的勇氣著稱,即使戰敗時,他們也會戰至最後的一兵一卒,這點在公元前340年的克里米蘇斯之戰中得到了很好的證明。聖隊的人數永遠沒有恢復到原來的水平,並且由於迦太基和羅馬之間的戰爭壓力,這支軍隊被迦太基人用貿易賺來的金錢聘用的雇傭兵給取代了。這些軍隊中還有著少數的迦太基市民和利比腓尼基人,但是聖隊已經不復存在了。

繁體中文化: 巴哈姆特全軍破敵板

Sacred Band

Unit Name

Sacred Band

Main Unit Key

inv_car_sacred_band

Land Unit Key

inv_car_sacred_band

Naval Unit Key

pel_transport

Soldiers

160

Category

近戰步兵

Class

矛步兵

自定義戰鬥 價格

1170

募兵經費

1170

Upkeep Cost

200

近戰

42

武器傷害

29

├ Melee Weapon

rome_spear_elite

├ 近程傷害基地

24

├ 近戰法術傷害

5

├ Armour Piercing

No

├ 對抗騎兵加成

20

├ 對抗大象時有加成

20

└ 對抗步兵時有加成

0

衝鋒加成

22

近戰防禦

59

├ Base Defence

44

├ Shield

hoplite

└ 盾牌防禦

15

甲胄

105

├ 甲胄

bronze

├ Armour Defence

60

└ 盾牌護甲

45

健康

65

├ Man Entity

rome_infantry_hoplite

├ Man Health

45

└ Bonus Hit Points

20

基礎士氣

70

技能

Sacred Band
  • 壯年步兵陣
    單位組成密集陣型。

    對抗騎兵加成,激勵,近戰防禦,盾牌強度

    提升速度

屬性

  • 衝鋒防禦專家
    該單位針對衝鋒敵軍的近戰攻擊和傷害有所提升。
  • 軍紀嚴整
    該單位在將領死亡時士氣不會下降。並會在隊伍散開後重新集合。
  • 鼓勵
    該單位可給附近盟友提供士氣加成。
  • 陣型攻擊
    該單位在近戰時會保持陣型。
  • 隱藏(森林)
    該單位可以隱藏在森林中,除非敵人太過靠近。
  • 抵抗高溫
    該單位在沙漠中不易疲勞。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
Sacred Band
  • 很好的防禦單位
  • 低傷害但是穿甲能力一般
  • 攻擊力一般
  • 士氣不錯
要求 建築
Sacred Band Lv. 0 Royal Barracks
Royal Barracks
(inv_car_military_heavy_4)
Level 3
Garrison 建築
Sacred Band x 6 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Sacred Band x 2 Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_car_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_car_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(inv_car_amber_4)
Level 3
Polis
Polis
(inv_car_city_2)
Level 1
Hadast
Hadast
(inv_car_city_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_car_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_car_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_car_gold_4)
Level 3
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_car_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_car_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(inv_car_grain_4)
Level 3
Town (Shieldmaker)
Town (Shieldmaker)
(inv_car_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(inv_car_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_car_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(inv_car_iron_weapon_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_car_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_car_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_car_lead_4)
Level 3
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_car_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_car_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(inv_car_leather_4)
Level 3
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_car_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_car_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(inv_car_lumber_4)
Level 3
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_car_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_car_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(inv_car_marble_4)
Level 3
Combat Posts
Combat Posts
(inv_car_military_buff_defence_2)
Level 1
Ephebic College
Ephebic College
(inv_car_military_buff_defence_3)
Level 2
Holosideros Barracks
Holosideros Barracks
(inv_car_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(inv_car_military_heavy_3)
Level 2
Royal Barracks
Royal Barracks
(inv_car_military_heavy_4)
Level 3
Settlement (Olive Press)
Settlement (Olive Press)
(inv_car_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_car_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(inv_car_olive_4)
Level 3
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_car_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_car_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(inv_car_purple_dye_4)
Level 3
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(inv_car_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(inv_car_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(inv_car_silk_4)
Level 3
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(inv_car_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(inv_car_spice_3)
Level 2
Colony (Master Spice Producer)
Colony (Master Spice Producer)
(inv_car_spice_4)
Level 3
Civil Colony
Civil Colony
(inv_car_town_civil_4)
Level 3
Farming Colony
Farming Colony
(inv_car_town_farm_4)
Level 3
Market Colony
Market Colony
(inv_car_town_trade_4)
Level 3
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(inv_greek_wine_4)
Level 3
Sacred Band x 4 Metropolis
Metropolis
(inv_car_city_4)
Level 3
Civil Town
Civil Town
(inv_car_town_civil_3)
Level 2
Farming Town
Farming Town
(inv_car_town_farm_3)
Level 2
Market Town
Market Town
(inv_car_town_trade_3)
Level 2