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Home导航 / Total War: Rome II / Senones (Rise of the Republic) / 部队 / Native Sardi Hillmen
Native Sardi Hillmen Senones (Rise of the Republic)Senones (Rise of the Republic) 近战步兵

Native Sardi Hillmen

丘陵兵刚猛无情,而作为士兵来说,他们的纪律又有点涣散

The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.

汉化补丁: 3DM蒹葭汉化组

Native Sardi Hillmen

Unit Name

Native Sardi Hillmen

Main Unit Key

inv_local_sardi_hillmen

Land Unit Key

inv_sardi_hillmen

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

近战步兵

自定义战斗 价格

250

招募成本

250

Upkeep Cost

50

近战攻击

10

武器杀伤

34

├ Melee Weapon

rome_generic_sword

├ 基础近战杀伤

30

├ 近战杀伤加成

4

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

5

近战防御

10

├ Base Defence

10

├ Shield

none

└ 盾牌防御

0

甲胄

10

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

0

生命值

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

基础士气

20

技能

No Ability

特性

  • 来去无踪
    这支部队可于部署区域外进行部署
  • 潜行
    这支部队在任何地形上移动时都会保持隐蔽

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Sardi Hillmen
  • 攻击适中
  • 防御较差
  • 杀伤适中但破甲能力较差
  • 士气低落
Recuitment Requirement
Unit Resouces inv_local_sardi_units
要求 建筑
Native Sardi Hillmen Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Farmstead (Amber Shore)
Farmstead (Amber Shore)
(inv_barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(inv_barb_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_barb_amber_3)
Level 2
Pagus (Amber Road)
Pagus (Amber Road)
(inv_barb_amber_4)
Level 3
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(inv_barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_gold_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(inv_barb_gold_4)
Level 3
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(inv_barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(inv_barb_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_barb_grain_3)
Level 2
Pagus (Grain Estate)
Pagus (Grain Estate)
(inv_barb_grain_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(inv_barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(inv_barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(inv_barb_horse_3)
Level 2
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(inv_barb_iron_1)
Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(inv_barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(inv_barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(inv_barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(inv_barb_iron_weapon_3)
Level 2
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(inv_barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_lead_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(inv_barb_lead_4)
Level 3
Farmstead (Tannery)
Farmstead (Tannery)
(inv_barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(inv_barb_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_barb_leather_3)
Level 2
Pagus (Master Leather Workshop)
Pagus (Master Leather Workshop)
(inv_barb_leather_4)
Level 3
Farmstead (Loggers)
Farmstead (Loggers)
(inv_barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(inv_barb_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_barb_lumber_3)
Level 2
Pagus (Timber Trader)
Pagus (Timber Trader)
(inv_barb_lumber_4)
Level 3
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(inv_barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(inv_barb_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_barb_marble_3)
Level 2
Pagus (Marble Architect)
Pagus (Marble Architect)
(inv_barb_marble_4)
Level 3
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(inv_barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(inv_barb_olive_2)
Level 1
Town (Mola Olieria)
Town (Mola Olieria)
(inv_barb_olive_3)
Level 2
Pagus (Olive Oil Trader)
Pagus (Olive Oil Trader)
(inv_barb_olive_4)
Level 3
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(inv_barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(inv_barb_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_barb_purple_dye_3)
Level 2
Pagus (Master Dye Works)
Pagus (Master Dye Works)
(inv_barb_purple_dye_4)
Level 3
Farmstead (Salt Mine)
Farmstead (Salt Mine)
(inv_barb_salt_1)
Level 0
Village (Brine Distiller)
Village (Brine Distiller)
(inv_barb_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_barb_salt_3)
Level 2
Pagus (Salt Workshop)
Pagus (Salt Workshop)
(inv_barb_salt_4)
Level 3
Farmstead (Vineyard)
Farmstead (Vineyard)
(inv_barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(inv_barb_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_barb_wine_3)
Level 2
Pagus (Master Winemaker)
Pagus (Master Winemaker)
(inv_barb_wine_4)
Level 3
Settlement
Settlement
(inv_new_barb_city_1)
Level 0
Settlement
Settlement
(inv_new_barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_new_barb_city_2)
Level 1
Fortified Settlement
Fortified Settlement
(inv_new_barb_city_2)
Level 1
Hundred
Hundred
(inv_new_barb_city_3)
Level 2
Hundred
Hundred
(inv_new_barb_city_3)
Level 2
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_new_barb_city_military_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_new_barb_city_military_4)
Level 3
Farmstead
Farmstead
(inv_new_barb_minor_town_1)
Level 0
Village
Village
(inv_new_barb_minor_town_2)
Level 1
Town
Town
(inv_new_barb_minor_town_3)
Level 2
Warrior Pagus
Warrior Pagus
(inv_new_barb_minor_town_military_4)
Level 3
Trade Pagus
Trade Pagus
(inv_new_barb_minor_town_trade_4)
Level 3