
Mercenary Syrian Armoured Elephants
For the right amount of silver you can see your enemies trampled into the ground.War elephants were not battle-winning weapons on their own. They had to be used properly and given the right support if they were to break an enemy line and, with it, the will to fight on. Often, elephants were accompanied into battle by a screen of friendly skirmishers, whose job it was to keep them from being harassed by the enemy’s own light troops before charging. The sheer size of an elephant was enough to instil terror even before it hurled men away, impaled them on its tusks, or trampled them to death. Even in the best battle conditions elephants could be unpredictable: they often reacted angrily if their handlers were killed or wounded, but could also turn on those same men when the stress of battle pushed them to breaking point. However, sent forward at the right moment, war elephants could sweep away all before them. Indian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190BC, following which they were forbidden from breeding more.
汉化补丁: 3DM蒹葭汉化组
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Unit Name Mercenary Syrian Armoured Elephants |
Main Unit Key 3c_Mer_Syrian_Armoured_Elephants |
Land Unit Key 3c_Mer_Syrian_Armoured_Elephants |
Naval Unit Key 3c_pel_transport |
Soldiers 24 |
Category 象兵 |
Class 大象 |
自定义战斗 价格 1000 |
招募成本 1000 |
Upkeep Cost 750 |
远程杀伤 32 |
├ Missile Weapon rome_javelin_elephant |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
准度 5 |
射程 80 |
Reload 15 |
每分钟射速 7 |
弹药量 7 |
近战攻击 64 |
武器杀伤 60 |
├ Melee Weapon tusks |
├ 基础近战杀伤 30 |
├ 近战杀伤加成 30 |
├ Armour Piercing No |
├ 对抗骑兵加成 0 |
├ 对抗象兵加成 0 |
└ 对抗步兵加成 0 |
冲锋加成 44 |
近战防御 24 |
├ Base Defence 24 |
├ Shield none |
└ 盾牌防御 0 |
甲胄 30 |
├ 甲胄 leather |
├ Armour Defence 30 |
└ 盾牌护甲 0 |
生命值 1205 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount syrian_elephants |
├ Mount Entity indian_armoured_elephant |
└ Mount Health 1150 |
基础士气 60 |
技能
Mercenary Syrian Armoured Elephants- 杀死战象
大象的驭手会用长矛杀死大象,只有当大象发狂乱跑时才能使用 - 狂奔
在较长时间内提升冲锋效果
冲锋加成
特性
- 全力击退
当攻击敌军时,这支部队可以将敌人击退,并对敌人造成额外伤害 - 耐热
于沙漠上战斗时,这支部队受到的疲劳影响会减慢 - 失控暴走
当承受重压时,这支部队可能会暴走 - 惊吓敌军
这支部队可以惊吓周围的任何敌人 - 无所畏惧
这支部队免疫某些特殊部队的士气打击效果
优势与弱点
Transport- 舰体极差
- 速度极低
- 冲撞软弱
- 冲锋极其强悍
- 强力杀伤
- 生命极高
- 士气高昂
Empire Divided 雇佣兵 Pool


























































































































































































