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Tribes People Nabataean NoblesNabataean Nobles ​飛​び​道​具​歩​兵

Tribes People

A wise man fights the desert before his fellow man.

The Arabian Peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety among the tribes produced many different fighting styles, but infantry nevertheless remained important in Arab armies. Although unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to the victors, as well as the spoils of livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided, as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

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Tribes People

Unit Name

Tribes People

Main Unit Key

Ara_Tribes_People

Land Unit Key

Ara_Tribes_People

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

​飛​び​道​具​歩​兵

Custom Battle Cost

250

Recruitment Cost

250

​維​持​費

50

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

8

Shots Per Minute

7

Ammunition

7

Melee Attack

5

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

40

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

0

Base Morale

20

Abilities

No Ability

Attributes

  • ​疲​労​耐​性
    ​こ​の​部​隊​は、​他​の​部​隊​よ​り​疲​労​の​影​響​を​受​け​な​い。
  • ​潜​伏 (​低​木​と​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​低​木​や​森​に​潜​伏​す​る​こ​と​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Tribes People
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Tribes People Lv. 0 ​兵​士​野​営​地
​兵​士​野​営​地
(east_military_infantry_1)
Level 0
​兵​士​野​営​地
​兵​士​野​営​地
(east_military_infantry_1)
Level 0
​兵​士​用​テ​ン​ト
​兵​士​用​テ​ン​ト
(east_military_infantry_2)
Level 1
​兵​士​用​テ​ン​ト
​兵​士​用​テ​ン​ト
(east_military_infantry_2)
Level 1
​兵​士​居​住​区
​兵​士​居​住​区
(east_military_infantry_3)
Level 2
​兵​士​居​住​区
​兵​士​居​住​区
(east_military_infantry_3)
Level 2
​王​室​兵​舎
​王​室​兵​舎
(east_military_infantry_4)
Level 3
​駐​屯​隊 Buildings
Tribes People x 2 ​村 (​琥​珀​海​岸)
​村 (​琥​珀​海​岸)
(east_amber_1)
Level 0
​集​落 (​琥​珀​収​集​家)
​集​落 (​琥​珀​収​集​家)
(east_amber_2)
Level 1
​町 (​琥​珀​商​人)
​町 (​琥​珀​商​人)
(east_amber_3)
Level 2
​都​市 (​琥​珀​の​道)
​都​市 (​琥​珀​の​道)
(east_amber_4)
Level 3
​都​市
​都​市
(east_city_1)
Level 0
​王​族​の​大​都​市
​王​族​の​大​都​市
(east_city_royal_2)
Level 1
​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター
(east_city_royal_3)
Level 2
​王​族​の​カ​ル​カー
​王​族​の​カ​ル​カー
(east_city_royal_4)
Level 3
​サ​ト​ラ​ッ​プ​の​大​都​市
​サ​ト​ラ​ッ​プ​の​大​都​市
(east_city_satrap_2)
Level 1
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
(east_city_satrap_3)
Level 2
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
(east_city_satrap_4)
Level 3
​村 (​ガ​ラ​ス​製​品)
​村 (​ガ​ラ​ス​製​品)
(east_glass_1)
Level 0
​集​落 (​ガ​ラ​ス​吹​き​工)
​集​落 (​ガ​ラ​ス​吹​き​工)
(east_glass_2)
Level 1
​町 (​ガ​ラ​ス​職​人)
​町 (​ガ​ラ​ス​職​人)
(east_glass_3)
Level 2
​都​市 (​熟​練​ガ​ラ​ス​職​人)
​都​市 (​熟​練​ガ​ラ​ス​職​人)
(east_glass_4)
Level 3
​村 (​金​山)
​村 (​金​山)
(east_gold_1)
Level 0
​集​落 (​地​下​掘​り​鉱​山)
​集​落 (​地​下​掘​り​鉱​山)
(east_gold_2)
Level 1
​町 (​立​坑​鉱​山)
​町 (​立​坑​鉱​山)
(east_gold_3)
Level 2
​都​市 (​水​力​採​掘​式​鉱​山)
​都​市 (​水​力​採​掘​式​鉱​山)
(east_gold_4)
Level 3
​村 (​穀​物​畑)
​村 (​穀​物​畑)
(east_grain_1)
Level 0
​集​落 (​穀​物​農​場)
​集​落 (​穀​物​農​場)
(east_grain_2)
Level 1
​町 (​穀​物​灌​漑​農​場)
​町 (​穀​物​灌​漑​農​場)
(east_grain_3)
Level 2
​都​市 (​穀​物​荘​園)
​都​市 (​穀​物​荘​園)
(east_grain_4)
Level 3
​村 (​馬​調​教​師)
​村 (​馬​調​教​師)
(east_horse_1)
Level 0
​集​落 (​馬​の​育​種​家)
​集​落 (​馬​の​育​種​家)
(east_horse_2)
Level 1
​町 (​馬​の​熟​練​育​種​家)
​町 (​馬​の​熟​練​育​種​家)
(east_horse_3)
Level 2
​村 (​鉄​工​房)
​村 (​鉄​工​房)
(east_iron_1)
Level 0
​集​落 (​盾​職​人)
​集​落 (​盾​職​人)
(east_iron_armour_2)
Level 1
​町 (​鎧​職​人)
​町 (​鎧​職​人)
(east_iron_armour_3)
Level 2
​集​落 (​鍛​冶​屋)
​集​落 (​鍛​冶​屋)
(east_iron_weapon_2)
Level 1
​町 (​武​器​職​人)
​町 (​武​器​職​人)
(east_iron_weapon_3)
Level 2
​村 (​鉛​鉱​山)
​村 (​鉛​鉱​山)
(east_lead_1)
Level 0
​集​落 (​地​下​掘​り​鉱​山)
​集​落 (​地​下​掘​り​鉱​山)
(east_lead_2)
Level 1
​町 (​立​坑​鉱​山)
​町 (​立​坑​鉱​山)
(east_lead_3)
Level 2
​都​市 (​水​力​採​掘​式​鉱​山)
​都​市 (​水​力​採​掘​式​鉱​山)
(east_lead_4)
Level 3
​村 (​皮​な​め​し​所)
​村 (​皮​な​め​し​所)
(east_leather_1)
Level 0
​集​落 (​野​外​皮​な​め​し​所)
​集​落 (​野​外​皮​な​め​し​所)
(east_leather_2)
Level 1
​町 (​皮​な​め​し​工​房)
​町 (​皮​な​め​し​工​房)
(east_leather_3)
Level 2
​都​市 (​大​規​模​皮​な​め​し​工​房)
​都​市 (​大​規​模​皮​な​め​し​工​房)
(east_leather_4)
Level 3
​村 (​き​こ​り)
​村 (​き​こ​り)
(east_lumber_1)
Level 0
​集​落 (​き​こ​り​宿​舎)
​集​落 (​き​こ​り​宿​舎)
(east_lumber_2)
Level 1
​町 (​木​材​置​き​場)
​町 (​木​材​置​き​場)
(east_lumber_3)
Level 2
​都​市 (​木​材​商​人)
​都​市 (​木​材​商​人)
(east_lumber_4)
Level 3
​村 (​大​理​石​採​掘​場)
​村 (​大​理​石​採​掘​場)
(east_marble_1)
Level 0
​集​落 (​大​理​石​採​石​場)
​集​落 (​大​理​石​採​石​場)
(east_marble_2)
Level 1
​町 (​大​理​石​彫​刻​家)
​町 (​大​理​石​彫​刻​家)
(east_marble_3)
Level 2
​都​市 (​大​理​石​建​築​家)
​都​市 (​大​理​石​建​築​家)
(east_marble_4)
Level 3
​村 (​オ​リー​ブ​園)
​村 (​オ​リー​ブ​園)
(east_olive_1)
Level 0
​集​落 (​オ​リー​ブ​圧​搾​場)
​集​落 (​オ​リー​ブ​圧​搾​場)
(east_olive_2)
Level 1
​町 (​モ​ラ・​オ​レ​ア​リ​ア)
​町 (​モ​ラ・​オ​レ​ア​リ​ア)
(east_olive_3)
Level 2
​都​市 (​オ​リー​ブ​オ​イ​ル​商​人)
​都​市 (​オ​リー​ブ​オ​イ​ル​商​人)
(east_olive_4)
Level 3
​村 (​ア​ク​キ​ガ​イ​養​殖​場)
​村 (​ア​ク​キ​ガ​イ​養​殖​場)
(east_purple_dye_1)
Level 0
​集​落 (​巻​貝​貯​蔵​槽)
​集​落 (​巻​貝​貯​蔵​槽)
(east_purple_dye_2)
Level 1
​町 (​染​色​工​場)
​町 (​染​色​工​場)
(east_purple_dye_3)
Level 2
​都​市 (​大​規​模​染​色​工​場)
​都​市 (​大​規​模​染​色​工​場)
(east_purple_dye_4)
Level 3
​村 (​絹​商​人)
​村 (​絹​商​人)
(east_silk_1)
Level 0
​集​落 (​絹​キ​ャ​ラ​バ​ン)
​集​落 (​絹​キ​ャ​ラ​バ​ン)
(east_silk_2)
Level 1
​町 (​絹​市​場)
​町 (​絹​市​場)
(east_silk_3)
Level 2
​都​市 (​絹​の​道)
​都​市 (​絹​の​道)
(east_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(east_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(east_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(east_spice_3)
Level 2
Large Town (Master Spice Producer)
Large Town (Master Spice Producer)
(east_spice_4)
Level 3
​村
​村
(east_town_1)
Level 0
​交​易​集​落
​交​易​集​落
(east_town_trade_2)
Level 1
​交​易​町
​交​易​町
(east_town_trade_3)
Level 2
​交​易​都​市
​交​易​都​市
(east_town_trade_4)
Level 3
​村 (​ブ​ド​ウ​園)
​村 (​ブ​ド​ウ​園)
(east_wine_1)
Level 0
​集​落 (​大​規​模​ブ​ド​ウ​園)
​集​落 (​大​規​模​ブ​ド​ウ​園)
(east_wine_2)
Level 1
​町 (​ワ​イ​ン​醸​造​所)
​町 (​ワ​イ​ン​醸​造​所)
(east_wine_3)
Level 2
​都​市 (​大​規​模​ワ​イ​ン​醸​造​所)
​都​市 (​大​規​模​ワ​イ​ン​醸​造​所)
(east_wine_4)
Level 3