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​王​族​の​ケ​ル​ター Nabataean NoblesNabataean Nobles ​州​都 Level 3

​王​族​の​ケ​ル​ター

With prosperity comes growth and greater prestige, both religious and political.

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

日本語化: JapanTotalWarとは

​州​都

​都​市
​都​市
(east_city_1)
​州​都 Level 0
​王​族​の​大​都​市
​王​族​の​大​都​市
(east_city_royal_2)
​州​都 Level 1
​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター
(east_city_royal_3)
​州​都 Level 2
​王​族​の​カ​ル​カー
​王​族​の​カ​ル​カー
(east_city_royal_4)
​州​都 Level 3
​サ​ト​ラ​ッ​プ​の​大​都​市
​サ​ト​ラ​ッ​プ​の​大​都​市
(east_city_satrap_2)
​州​都 Level 1
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
(east_city_satrap_3)
​州​都 Level 2
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
(east_city_satrap_4)
​州​都 Level 3
​王​族​の​ケ​ル​ター

Building Name

​王​族​の​ケ​ル​ター

Level Name

east_city_royal_3

Building Chain

​州​都

Building Level

3

Create Time

5

Create Cost

4400

Effects

+4 ​東​方​文​化​の​影​響​力 (this_region)
+3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
400 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
​飛​び​道​具​歩​兵
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Ara_Levy_Spear)
​槍​歩​兵
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
​近​接​歩​兵
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
​飛​び​道​具​歩​兵
160 Rekem Palace Guard
Rekem Palace Guard
(dk_nab_rekem_palace_guard)
​槍​歩​兵
40 Eastern Bastion Ballista
40 Eastern Bastion Ballista
Eastern Bastion Ballista
(Eas_Ballista_Bastion)
​野​戦​投​擲​兵​器
40 Eastern Bastion Scorpion
40 Eastern Bastion Scorpion
Eastern Bastion Scorpion
(Eas_Scorpion_Bastion)
​設​置​式​投​擲​兵​器

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / ​槍​歩​兵 / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 200 200 13 25 11 49 45 45 30
2
120 Slingers
Missile Infantry / ​飛​び​道​具​歩​兵 / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
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