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Noble Horse ​ボ​イ​イ​ボ​イ​イ ​近​接​騎​兵

Noble Horse

These aristocrats can afford the best armour and weaponry, making them a formidable force.

The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.

日本語化: JapanTotalWarとは

Noble Horse

Unit Name

Noble Horse

Main Unit Key

Cel_Noble_Horse

Land Unit Key

Cel_Noble_Horse

Naval Unit Key

barbarian_transport_small

Soldiers

90

Category

Cavalry

Class

​近​接​騎​兵

Custom Battle Cost

1080

Recruitment Cost

1080

​維​持​費

100

Melee Attack

41

Weapon Damage

32

├ Melee Weapon

rome_celtic_spear_cav_elite

├ Melee Damage Base

21

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs. Large

17

├ Bonus vs Elephants

19

└ Bonus vs Infantry

5

Charge Bonus

53

Melee Defence

100

├ Base Defence

65

├ Shield

cavalry

└ Shield Defence

35

Armour

92

├ Armour

mail_improved

├ Armour Defence

62

└ Shield Armour

30

Health

140

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

├ Bonus Hit Points

20

├ Mount

rome_celtic_horse_spear_shield_vh

├ Mount Entity

rome_horse_very_heavy

└ Mount Health

60

Base Morale

65

Abilities

Noble Horse
  • Wedge
    The unit moves into a wedge-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • ​優​れ​た​突​撃​防​御
    ​敵​が​突​撃​を​仕​掛​け​て​き​た​場​合、​そ​の​敵​に​対​し​て​部​隊​の​近​接​攻​撃​と​近​接​防​御​が​向​上​す​る。
  • ​鼓​舞
    ​こ​の​部​隊​は、​近​接​す​る​味​方​部​隊​に​士​気​ボー​ナ​ス​を​も​た​ら​す。
  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Noble Horse
  • Very good attack
  • Average defence
  • Low damage but average armour penetration
  • Good morale
Requires Buildings
Noble Horse Lv. 1 ​馬​用​の​大​牧​場
​馬​用​の​大​牧​場
(barb_agriculture_horse_4)
Level 3
Faction Availability
​グ​ラ​ン​ド​キ​ャ​ン​ペー​ン
​サ​ム​ニ​ウ​ム​戦​争
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus