![Noble Horse](https://www.honga.net/totalwar/rome2/gen_images/unit_icon/radious/gaul_aedui/Cel_Noble_Horse.png)
![Aedui (Caesar in Gaul)](https://www.honga.net/totalwar/rome2/images/rome2/flags/aedui/mon_24.png)
Noble Horse
These aristocrats can afford the best armour and weaponry, making them a formidable force.The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
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Unit Name Noble Horse |
Main Unit Key Cel_Noble_Horse |
Land Unit Key Cel_Noble_Horse |
Naval Unit Key barbarian_transport_small |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1080 |
Recruitment Cost 1080 |
Upkeep Cost 100 |
Melee Attack 41 |
Weapon Damage 32 |
├ Melee Weapon rome_celtic_spear_cav_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 17 |
├ Bonus vs Elephants 19 |
└ Bonus vs Infantry 5 |
Charge Bonus 53 |
Melee Defence 100 |
├ Base Defence 65 |
├ Shield cavalry |
└ Shield Defence 35 |
Armour 92 |
├ Armour mail_improved |
├ Armour Defence 62 |
└ Shield Armour 30 |
Health 140 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 20 |
├ Mount rome_celtic_horse_spear_shield_vh |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 60 |
Base Morale 65 |
Abilities
Noble Horse- Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |