Immortals
The deadliest fighting force in all of Asia.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
日本語化: JapanTotalWarとは
Unit Name Immortals |
Main Unit Key Atr_Persian_Immortal |
Land Unit Key Atr_Persian_Immortal |
Naval Unit Key persian_transport |
Soldiers 120 |
Category Missile Infantry |
Class 飛び道具歩兵 |
Custom Battle Cost 930 |
Recruitment Cost 930 |
維持費 100 |
38 |
├ Missile Weapon rome_composite_bow_elite |
├ Projectile arrow_composite |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 11 |
Accuracy 5 |
Range 145 |
Reload 20 |
Shots Per Minute 7 |
Ammunition 30 |
Melee Attack 36 |
38 |
├ Melee Weapon rome_eastern_sword_elite |
├ Melee Damage Base 33 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 7 |
Charge Bonus 29 |
81 |
├ Base Defence 42 |
├ Shield celtic_round |
└ Shield Defence 39 |
78 |
├ Armour spolas |
├ Armour Defence 52 |
└ Shield Armour 26 |
75 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
Immortals- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue - Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- 疲労耐性
この部隊は、他の部隊より疲労の影響を受けない。 - 潜伏 (低木と森)
この部隊は、敵がすぐそばに接近するまで低木や森に潜伏することができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
---|---|
Lv. 1 |
王族のカルカー
(east_city_royal_4) Level 3
王室兵舎
(east_military_infantry_4) Level 3 |
Faction Availability | |
---|---|
グランドキャンペーン | |
Imperator Augustus |