Reidonez
(Germanic Cavalry)Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!
The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.
日本語化: JapanTotalWarとは
Unit Name Reidonez |
Main Unit Key AOR_5_Germanic_Cavalry |
Land Unit Key AOR_5_Germanic_Cavalry |
Naval Unit Key barbarian_transport_small |
Soldiers 120 |
Category Cavalry |
Class 近接騎兵 |
Custom Battle Cost 1084 |
Recruitment Cost 1084 |
維持費 217 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 75 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 26 |
11 |
├ Melee Weapon mace1 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
34 |
├ Base Defence 13 |
├ Shield cshield1 |
└ Shield Defence 21 |
2 |
├ Armour carm0 |
├ Armour Defence 2 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_sword_shield_vl |
├ Mount Entity rome_horse_very_light |
└ Mount Health 0 |
Base Morale 35 |
Abilities
Reidonez- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- 移動射撃
この部隊は、移動しながら馬上で射撃することができる。 - 確固たる規律
この部隊は、将軍が死亡しても士気ペナルティを被らない。また、他の部隊よりも敗走後復帰する確率が高い。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 寒さ耐性
この部隊は、雪による疲労を受けにくい
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Recuitment Requirement | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 12 | |||||||||
Unit Resouces | DEI_German | |||||||||
Caesar in Gaul Regions
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Requires Buildings | ||||||||||
Lv. 0 |
蛮族の郡
(rom_BARBARIAN_city_major_3) Level 2
蛮族のオッピドゥム
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3
Fortified Barbarian Pagus (Copper)
(rom_BARBARIAN_city_minor_copper_fort_4) Level 3
蛮族の町 (魚)
(rom_BARBARIAN_city_minor_fish_3) Level 2
蛮族のパグス (魚)
(rom_BARBARIAN_city_minor_fish_4) Level 3
蛮族の町 (ガラス製品)
(rom_BARBARIAN_city_minor_glass_3) Level 2
蛮族のパグス (ガラス製品)
(rom_BARBARIAN_city_minor_glass_4) Level 3
蛮族の町 (金)
(rom_BARBARIAN_city_minor_gold_3) Level 2
蛮族のパグス (金)
(rom_BARBARIAN_city_minor_gold_4) Level 3
蛮族の町 (穀物)
(rom_BARBARIAN_city_minor_grain_3) Level 2
蛮族のパグス (穀物)
(rom_BARBARIAN_city_minor_grain_4) Level 3
蛮族の町 (革)
(rom_BARBARIAN_city_minor_hides_3) Level 2
蛮族のパグス (革)
(rom_BARBARIAN_city_minor_hides_4) Level 3
Barbarian Town (Warhorse)
(rom_BARBARIAN_city_minor_horse_3) Level 2
Barbarian Pagus (Warhorse)
(rom_BARBARIAN_city_minor_horse_4) Level 3
蛮族の町 (大理石)
(rom_BARBARIAN_city_minor_marble_3) Level 2
蛮族のパグス (大理石)
(rom_BARBARIAN_city_minor_marble_4) Level 3
蛮族の町 (オリーブオイル)
(rom_BARBARIAN_city_minor_olives_3) Level 2
蛮族のパグス (オリーブオイル)
(rom_BARBARIAN_city_minor_olives_4) Level 3
蛮族の町 (絹)
(rom_BARBARIAN_city_minor_silk_3) Level 2
蛮族のパグス (絹)
(rom_BARBARIAN_city_minor_silk_4) Level 3
蛮族の町 (鉛)
(rom_BARBARIAN_city_minor_silver_3) Level 2
蛮族のパグス (鉛)
(rom_BARBARIAN_city_minor_silver_4) Level 3
Barbarian Town (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_3) Level 2
Barbarian Pagus (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_4) Level 3
蛮族の町 (木材)
(rom_BARBARIAN_city_minor_timber_3) Level 2
蛮族のパグス (木材)
(rom_BARBARIAN_city_minor_timber_4) Level 3
Fortified Timber Camp
(rom_BARBARIAN_city_minor_timber_fort_4) Level 3
Timber Trade Camp
(rom_BARBARIAN_city_minor_timber_trade_4) Level 3
蛮族の町 (ワイン)
(rom_BARBARIAN_city_minor_wine_3) Level 2
蛮族のパグス (ワイン)
(rom_BARBARIAN_city_minor_wine_4) Level 3 |
Faction Availability | |
---|---|
グランドキャンペーン | |
サムニウム戦争 | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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