menu
HomeHome / Divide et Impera / Gaetuli (Hannibal at the Gates) / Units / Reidonez
Reidonez Gaetuli (Hannibal at the Gates)Gaetuli (Hannibal at the Gates) Melee Cavalry

Reidonez

(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.

Reidonez

Unit Name

Reidonez

Main Unit Key

AOR_5_Germanic_Cavalry

Land Unit Key

AOR_5_Germanic_Cavalry

Naval Unit Key

barbarian_transport_small

Soldiers

120

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1084

Recruitment Cost

1084

Upkeep Cost

217

Missile Damage

16

├ Missile Weapon

prec3

├ Projectile

prec3

├ Missile Damage

14

├ Missile Ap Damage

2

└ Base Reload Time

10

Accuracy

5

Range

75

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

26

Weapon Damage

11

├ Melee Weapon

mace1

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

34

├ Base Defence

13

├ Shield

cshield1

└ Shield Defence

21

Armour

2

├ Armour

carm0

├ Armour Defence

2

└ Shield Armour

0

Health

20

├ Man Entity

heavy_light

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_celtic_horse_sword_shield_vl

├ Mount Entity

rome_horse_very_light

└ Mount Health

0

Base Morale

35

Abilities

Reidonez
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Reidonez
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Recuitment Requirement
Maximum Number 12
Unit Resouces DEI_German
Requires Buildings
Reidonez Lv. 0 Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Eastern Kerta
Eastern Kerta
(rom_EASTERN_city_major_3)
Level 2
Eastern Karka
Eastern Karka
(rom_EASTERN_city_major_4)
Level 3
Eastern Garrison Kerta
Eastern Garrison Kerta
(rom_EASTERN_city_major_fort_3)
Level 2
Eastern Fortified Capital
Eastern Fortified Capital
(rom_EASTERN_city_major_fort_4)
Level 3
Eastern Trade Kerta
Eastern Trade Kerta
(rom_EASTERN_city_major_trade_3)
Level 2
Eastern Economic Center
Eastern Economic Center
(rom_EASTERN_city_major_trade_4)
Level 3
Fortified Town (Copper)
Fortified Town (Copper)
(rom_EASTERN_city_minor_copper_fort_4)
Level 3
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_fish_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_fish_4)
Level 3
Eastern Small Town (Glassware)
Eastern Small Town (Glassware)
(rom_EASTERN_city_minor_glass_3)
Level 2
Eastern Town (Glassware)
Eastern Town (Glassware)
(rom_EASTERN_city_minor_glass_4)
Level 3
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_gold_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_gold_4)
Level 3
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_grain_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_grain_4)
Level 3
Eastern Small Town (Leather)
Eastern Small Town (Leather)
(rom_EASTERN_city_minor_hides_3)
Level 2
Eastern Town (Leather)
Eastern Town (Leather)
(rom_EASTERN_city_minor_hides_4)
Level 3
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Level 3
Eastern Small Town (Marble)
Eastern Small Town (Marble)
(rom_EASTERN_city_minor_marble_3)
Level 2
Eastern Town (Marble)
Eastern Town (Marble)
(rom_EASTERN_city_minor_marble_4)
Level 3
Eastern Small Town (Olive Oil)
Eastern Small Town (Olive Oil)
(rom_EASTERN_city_minor_olives_3)
Level 2
Eastern Town (Olive Oil)
Eastern Town (Olive Oil)
(rom_EASTERN_city_minor_olives_4)
Level 3
Eastern Small Town (Silk)
Eastern Small Town (Silk)
(rom_EASTERN_city_minor_silk_3)
Level 2
Eastern Town (Silk)
Eastern Town (Silk)
(rom_EASTERN_city_minor_silk_4)
Level 3
Eastern Small Town (Lead)
Eastern Small Town (Lead)
(rom_EASTERN_city_minor_silver_3)
Level 2
Eastern Town (Lead)
Eastern Town (Lead)
(rom_EASTERN_city_minor_silver_4)
Level 3
Eastern Small Town (Trained Slaves)
Eastern Small Town (Trained Slaves)
(rom_EASTERN_city_minor_slave_3)
Level 2
Eastern Small Town (Timber)
Eastern Small Town (Timber)
(rom_EASTERN_city_minor_timber_3)
Level 2
Eastern Town (Timber)
Eastern Town (Timber)
(rom_EASTERN_city_minor_timber_4)
Level 3
Fortified Timber Camp
Fortified Timber Camp
(rom_EASTERN_city_minor_timber_fort_4)
Level 3
Timber Trade Camp
Timber Trade Camp
(rom_EASTERN_city_minor_timber_trade_4)
Level 3
Eastern Small Town (Wine)
Eastern Small Town (Wine)
(rom_EASTERN_city_minor_wine_3)
Level 2
Eastern Town (Wine)
Eastern Town (Wine)
(rom_EASTERN_city_minor_wine_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus