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HomePatrie / Divide et Impera / Rebelles nomades (Imperator Augustus) / Unités / Tirailleurs des steppes à cheval
Tirailleurs des steppes à cheval Rebelles nomades (Imperator Augustus)Rebelles nomades (Imperator Augustus) Cavalerie lance-projectiles

Tirailleurs des steppes à cheval

Nés pour la cavalerie, les Sakas sont des tirailleurs montés reconnus.

Les unités de cavalerie de tirailleurs s'appuyaient sur la vitesse de leurs montures pour se rapprocher rapidement d'un ennemi, attaquer puis se retirer dans un endroit sûr avant toute riposte. C'était le rôle principal de la cavalerie de soutenir les hoplites, harceler les phalanges et les tirailleurs ennemis ainsi que de pourchasser les adversaires déjà en fuite. La plupart utilisaient des javelots et certains attaquaient en utilisant le cercle cantabrique dans lequel les cavaliers couraient en cercle devant un ennemi et lançaient leur javelot tour à tour avant de repartir vers l'arrière. Quelques tirailleurs montés portaient des épées et de petits boucliers qu'ils utilisaient s'ils étaient entraînés dans une mêlée. Les cavaliers thraces attachaient souvent leur peltè dans leur dos, ce qui les protégeait un peu lorsqu'ils se retiraient, habitude que de sages voisins auraient copié.

Tirailleurs des steppes à cheval

Unit Name

Tirailleurs des steppes à cheval

Main Unit Key

Ste_Horse_Skirm

Land Unit Key

Ste_Horse_Skirm

Naval Unit Key

barbarian_transport_small

Soldiers

120

Category

Cavalerie

Class

Cavalerie lance-projectiles

Bataille personnalisée Prix

881

Coût de recrutement

881

Coût d'entretien

176

Dégâts des tirs

10

├ Missile Weapon

cbow2

├ Projectile

cbow2

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

15

Précision

20

Portée

150

Reload

20

Tirs par minute

5

Munitions

15

Attaque en mêlée

30

Dégâts des armes

11

├ Melee Weapon

bsword1

├ Dégâts mêlée de base

11

├ Dégâts mêlée appliqu.

0

├ Armour Piercing

No

├ Bonus vs larges cibles

0

├ Bonus vs éléphants

0

└ Bonus vs infanterie

0

Bonus de charge

22

Défense en mêlée

40

├ Base Defence

19

├ Shield

cshield1

└ Défense au bouclier

21

Armure

2

├ Armure

carm0

├ Armour Defence

2

└ Protection

0

Santé

20

├ Man Entity

light_light

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Moral de base

35

Compétences

Tirailleurs des steppes à cheval
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cercle cantabrique
    Les hommes de l'unité tirent en suivant un parcours circulaire.
    Plus difficiles à atteindre, compétence de rechargement
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributs

  • Discipline
    Cette unité ne subit pas de pénalité de moral lorsque le général meurt. Elle peut aussi se rallier plus souvent après avoir été mise en déroute.
  • Se cacher (forêts)
    Cette unité peut se cacher dans les forêts tant que les troupes ennemies ne s'approchent pas trop.
  • Tirer en mouvement
    Cette unité peut tirer lorsqu'elle est montée et qu'elle se déplace.
  • Tir parthe
    Cette unité peut tirer dans toutes les directions et pas juste devant elle.
  • Résistance au froid
    Cette unité se fatigue moins vite dans la neige.

Forces & Faiblesses

Transport léger
  • Très faible résistance de la coque
  • Très lent
  • Éperonnage faible
Tirailleurs des steppes à cheval
  • Longue portée
  • Cadence de tir moyenne
  • Déplacement rapide
  • Bons dégâts mais pénétration d'armure faible
  • Très faible en mêlée
  • Mauvais moral
Requiert Bâtiments
Tirailleurs des steppes à cheval Lv. 0 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_1)
Level 0
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_2)
Level 1
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_fort)
Level 2
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_trade)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Level 1
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Level 2
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Level 1
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Level 2
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Level 1
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Level 2
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Level 1
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Level 2
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Level 1
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Level 2
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_1)
Level 0
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_2)
Level 1
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_3_fort)
Level 2
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_3_trade)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Level 1
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Level 2
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Level 1
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Level 2
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_1)
Level 0
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_2)
Level 1
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_3_fort)
Level 2
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_3_trade)
Level 2
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Level 3
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Level 1
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_3_fort)
Level 2
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_3_trade)
Level 2
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Level 3
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Level 3
Logements des artisans
Logements des artisans
(rom_BARBARIAN_artisans_major_1)
Level 0
Ville barbare
Ville barbare
(rom_BARBARIAN_city_major_1)
Level 0
Ville barbare fortifiée
Ville barbare fortifiée
(rom_BARBARIAN_city_major_2)
Level 1
Hundred barbare
Hundred barbare
(rom_BARBARIAN_city_major_3)
Level 2
Oppidium barbare
Oppidium barbare
(rom_BARBARIAN_city_major_4)
Level 3
Barbarian Garrison Hundred
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3)
Level 2
Barbarian Fortified Oppidium
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4)
Level 3
Barbarian Trade Hundred
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3)
Level 2
Barbarian Economic Oppidium
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4)
Level 3
Barbarian Hamlet (Copper)
Barbarian Hamlet (Copper)
(rom_BARBARIAN_city_minor_copper_1)
Level 0
Barbarian Village (Copper)
Barbarian Village (Copper)
(rom_BARBARIAN_city_minor_copper_2)
Level 1
Fortified Barbarian Pagus (Copper)
Fortified Barbarian Pagus (Copper)
(rom_BARBARIAN_city_minor_copper_fort_4)
Level 3
Hameau barbare (poisson)
Hameau barbare (poisson)
(rom_BARBARIAN_city_minor_fish_1)
Level 0
Village barbare (poisson)
Village barbare (poisson)
(rom_BARBARIAN_city_minor_fish_2)
Level 1
Ville barbare (poisson)
Ville barbare (poisson)
(rom_BARBARIAN_city_minor_fish_3)
Level 2
Pagus barbare (poisson)
Pagus barbare (poisson)
(rom_BARBARIAN_city_minor_fish_4)
Level 3
Hameau barbare (verrerie)
Hameau barbare (verrerie)
(rom_BARBARIAN_city_minor_glass_1)
Level 0
Village barbare (verrerie)
Village barbare (verrerie)
(rom_BARBARIAN_city_minor_glass_2)
Level 1
Ville barbare (verrerie)
Ville barbare (verrerie)
(rom_BARBARIAN_city_minor_glass_3)
Level 2
Pagus barbare (verrerie)
Pagus barbare (verrerie)
(rom_BARBARIAN_city_minor_glass_4)
Level 3
Hameau barbare (or)
Hameau barbare (or)
(rom_BARBARIAN_city_minor_gold_1)
Level 0
Village barbare (or)
Village barbare (or)
(rom_BARBARIAN_city_minor_gold_2)
Level 1
Ville barbare (or)
Ville barbare (or)
(rom_BARBARIAN_city_minor_gold_3)
Level 2
Pagus barbare (or)
Pagus barbare (or)
(rom_BARBARIAN_city_minor_gold_4)
Level 3
Hameau barbare (céréales)
Hameau barbare (céréales)
(rom_BARBARIAN_city_minor_grain_1)
Level 0
Village barbare (céréales)
Village barbare (céréales)
(rom_BARBARIAN_city_minor_grain_2)
Level 1
Ville barbare (céréales)
Ville barbare (céréales)
(rom_BARBARIAN_city_minor_grain_3)
Level 2
Pagus barbare (céréales)
Pagus barbare (céréales)
(rom_BARBARIAN_city_minor_grain_4)
Level 3
Hameau barbare (cuir)
Hameau barbare (cuir)
(rom_BARBARIAN_city_minor_hides_1)
Level 0
Village barbare (cuir)
Village barbare (cuir)
(rom_BARBARIAN_city_minor_hides_2)
Level 1
Ville barbare (cuir)
Ville barbare (cuir)
(rom_BARBARIAN_city_minor_hides_3)
Level 2
Pagus barbare (cuir)
Pagus barbare (cuir)
(rom_BARBARIAN_city_minor_hides_4)
Level 3
Barbarian Hamlet (Warhorse)
Barbarian Hamlet (Warhorse)
(rom_BARBARIAN_city_minor_horse_1)
Level 0
Barbarian Village (Warhorse)
Barbarian Village (Warhorse)
(rom_BARBARIAN_city_minor_horse_2)
Level 1
Barbarian Town (Warhorse)
Barbarian Town (Warhorse)
(rom_BARBARIAN_city_minor_horse_3)
Level 2
Barbarian Pagus (Warhorse)
Barbarian Pagus (Warhorse)
(rom_BARBARIAN_city_minor_horse_4)
Level 3
Hameau barbare (fer)
Hameau barbare (fer)
(rom_BARBARIAN_city_minor_iron_1)
Level 0
Village barbare (fer)
Village barbare (fer)
(rom_BARBARIAN_city_minor_iron_2)
Level 1
Hameau barbare (roche calcaire)
Hameau barbare (roche calcaire)
(rom_BARBARIAN_city_minor_limestone_1)
Level 0
Village barbare (roche calcaire)
Village barbare (roche calcaire)
(rom_BARBARIAN_city_minor_limestone_2)
Level 1
Ville barbare (roche calcaire)
Ville barbare (roche calcaire)
(rom_BARBARIAN_city_minor_limestone_3)
Level 2
Pagus barbare (roche calcaire)
Pagus barbare (roche calcaire)
(rom_BARBARIAN_city_minor_limestone_4)
Level 3
Hameau barbare (marbre)
Hameau barbare (marbre)
(rom_BARBARIAN_city_minor_marble_1)
Level 0
Village barbare (marbre)
Village barbare (marbre)
(rom_BARBARIAN_city_minor_marble_2)
Level 1
Ville barbare (marbre)
Ville barbare (marbre)
(rom_BARBARIAN_city_minor_marble_3)
Level 2
Pagus barbare (marbre)
Pagus barbare (marbre)
(rom_BARBARIAN_city_minor_marble_4)
Level 3
Hameau barbare (huile d'olive)
Hameau barbare (huile d'olive)
(rom_BARBARIAN_city_minor_olives_1)
Level 0
Village barbare (huile d'olive)
Village barbare (huile d'olive)
(rom_BARBARIAN_city_minor_olives_2)
Level 1
Ville barbare (huile d'olive)
Ville barbare (huile d'olive)
(rom_BARBARIAN_city_minor_olives_3)
Level 2
Pagus barbare (huile d'olive)
Pagus barbare (huile d'olive)
(rom_BARBARIAN_city_minor_olives_4)
Level 3
Hameau barbare (teinture pourpre)
Hameau barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_1)
Level 0
Village barbare (teinture pourpre)
Village barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_2)
Level 1
Ville barbare (teinture pourpre)
Ville barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_3)
Level 2
Pagus barbare (teinture pourpre)
Pagus barbare (teinture pourpre)
(rom_BARBARIAN_city_minor_purple_dye_4)
Level 3
Barbarian Hamlet (Salt)
Barbarian Hamlet (Salt)
(rom_BARBARIAN_city_minor_salt_1)
Level 0
Barbarian Village (Salt)
Barbarian Village (Salt)
(rom_BARBARIAN_city_minor_salt_2)
Level 1
Barbarian Town (Salt)
Barbarian Town (Salt)
(rom_BARBARIAN_city_minor_salt_3)
Level 2
Barbarian Pagus (Salt)
Barbarian Pagus (Salt)
(rom_BARBARIAN_city_minor_salt_4)
Level 3
Hameau barbare (soie)
Hameau barbare (soie)
(rom_BARBARIAN_city_minor_silk_1)
Level 0
Village barbare (soie)
Village barbare (soie)
(rom_BARBARIAN_city_minor_silk_2)
Level 1
Ville barbare (soie)
Ville barbare (soie)
(rom_BARBARIAN_city_minor_silk_3)
Level 2
Pagus barbare (soie)
Pagus barbare (soie)
(rom_BARBARIAN_city_minor_silk_4)
Level 3
Hameau barbare (plomb)
Hameau barbare (plomb)
(rom_BARBARIAN_city_minor_silver_1)
Level 0
Village barbare (plomb)
Village barbare (plomb)
(rom_BARBARIAN_city_minor_silver_2)
Level 1
Ville barbare (plomb)
Ville barbare (plomb)
(rom_BARBARIAN_city_minor_silver_3)
Level 2
Pagus barbare (plomb)
Pagus barbare (plomb)
(rom_BARBARIAN_city_minor_silver_4)
Level 3
Barbarian Hamlet (Trained Slaves)
Barbarian Hamlet (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_1)
Level 0
Barbarian Village (Trained Slaves)
Barbarian Village (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_2)
Level 1
Barbarian Town (Trained Slaves)
Barbarian Town (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_3)
Level 2
Barbarian Pagus (Trained Slaves)
Barbarian Pagus (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_4)
Level 3
Hameau barbare (bois)
Hameau barbare (bois)
(rom_BARBARIAN_city_minor_timber_1)
Level 0
Village barbare (bois)
Village barbare (bois)
(rom_BARBARIAN_city_minor_timber_2)
Level 1
Ville barbare (bois)
Ville barbare (bois)
(rom_BARBARIAN_city_minor_timber_3)
Level 2
Pagus barbare (bois)
Pagus barbare (bois)
(rom_BARBARIAN_city_minor_timber_4)
Level 3
Fortified Timber Camp
Fortified Timber Camp
(rom_BARBARIAN_city_minor_timber_fort_4)
Level 3
Timber Trade Camp
Timber Trade Camp
(rom_BARBARIAN_city_minor_timber_trade_4)
Level 3
Hameau barbare
Hameau barbare
(rom_BARBARIAN_city_minor_township_1)
Level 0
Pagus barbare
Pagus barbare
(rom_BARBARIAN_city_minor_township_4)
Level 3
Hameau barbare (vin)
Hameau barbare (vin)
(rom_BARBARIAN_city_minor_wine_1)
Level 0
Village barbare (vin)
Village barbare (vin)
(rom_BARBARIAN_city_minor_wine_2)
Level 1
Ville barbare (vin)
Ville barbare (vin)
(rom_BARBARIAN_city_minor_wine_3)
Level 2
Pagus barbare (vin)
Pagus barbare (vin)
(rom_BARBARIAN_city_minor_wine_4)
Level 3
Enclos à chevaux
Enclos à chevaux
(rom_BARBARIAN_enclosure_minor_stables_2)
Level 1
Écuries
Écuries
(rom_BARBARIAN_enclosure_minor_stables_3)
Level 2
Enclos à chevaux
Enclos à chevaux
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Écuries
Écuries
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Tirailleurs des steppes à cheval Lv. 1 Élevage de chevaux
Élevage de chevaux
(rom_BARBARIAN_enclosure_minor_stables_4)
Level 3
Élevage de chevaux
Élevage de chevaux
(rom_BARBARIAN_enclosure_stables_4)
Level 3
Disponibilité de la faction
Grande campagne
Imperator Augustus