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Gunud haMadnakha Himyar (Emperador Augusto)Himyar (Emperador Augusto) Infantería con lanza

Gunud haMadnakha

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

Numidia tenía a sus espaldas una feroz tradición guerrera, en parte motivada por los enconados enfrentamientos y las luchas internas entre masilios y masesilos. Se posicionaron y cambiaron de bando en las guerras púnicas, en función de sus propios planes, y solo se convirtieron en un único estado tras la batalla de Zama, en el 202 a. C. Con la caída de Cartago, los númidas vieron el camino despejado para su expansión territorial, la cual les llevó a la guerra de Jugurta contra Roma, del 112 al 105 a. C. Solo se consiguió derrotar al rey númida Jugurta gracias a la traición de Boco, su suegro. Pese a su gran reputación como soldados de caballería, sus tropas de infantería también eran muy eficaces. El historiador Suetonio menciona la existencia de "legiones númidas" —término que, en los escritos de autores romanos, solía describir a las tropas romanas— en su comentario sobre el discurso de Julio César sobre la marcha de Juba, para ayudar a Escipión, antes de la batalla de Tapso. en el 46 a. C., lo cual sugiere no solo que luchaban de una manera similar a la romana, sino también que seguramente tenían un equipamiento parecido. Los númidas también adoptaron otras tácticas y equipamiento bélico, como escudos similares al tureo y espadas parecidas a las de los hoplitas.

Gunud haMadnakha

Unit Name

Gunud haMadnakha

Main Unit Key

Ara_raiders

Land Unit Key

Ara_raiders

Naval Unit Key

pel_transport

Soldiers

300

Category

Infantería cuerpo a cuerpo

Class

Infantería con lanza

Batalla personalizada Coste

650

Coste de reclutamiento

650

Coste de mantenimiento

130

Daño de proyectiles

11

├ Missile Weapon

prec1

├ Projectile

prec1

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

10

Precisión

5

Alcance

80

Reload

0

Disparos por minuto

6

Munición

1

At. cuerpo a cuerpo

22

Daño de armas

9

├ Melee Weapon

spear2

├ Daño básico cuerpo a cuerpo

9

├ Daño aplicado cuerpo a cuerpo

0

├ Armour Piercing

No

├ Bonif. vs jinetes

3

├ Bonificación vs elefantes

10

└ Bonif. vs infantería

0

Bonificación de carga

11

Def. cuerpo a cuerpo

51

├ Base Defence

14

├ Shield

shield3

└ Defensa con escudo

37

Armadura

8

├ Armadura

arm4

├ Armour Defence

8

└ Escudo

0

Salud

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Moral base

45

Habilidades

Gunud haMadnakha
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Atributos

  • Defensa contra cargas experta
    El ataque cuerpo a cuerpo y los daños aumentan frente a enemigos que efectúen una carga.
  • Esconderse en el bosque
    Esta unidad puede esconderse en los bosques hasta que se acerque el enemigo.
  • Resistente al calor
    Esta unidad se cansa menos en el desierto.

Puntos fuertes y débiles

Transporte
  • Resistencia del casco muy débil
  • Muy poca velocidad
  • Embestida débil
Gunud haMadnakha
  • Buena unidad defensiva
  • Causa pocos daños pero cuenta con una perforación de armaduras normal
  • Ataque normal
  • Moral normal
Requiere Edificios
Gunud haMadnakha Lv. 0 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_1)
Level 0
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_2)
Level 1
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_fort)
Level 2
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_trade)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Level 1
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Level 2
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Level 1
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Level 2
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Level 1
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Level 2
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Level 1
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Level 2
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Level 1
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Level 2
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_1)
Level 0
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_2)
Level 1
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_3_fort)
Level 2
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_3_trade)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Level 1
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Level 2
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Level 1
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Level 2
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_1)
Level 0
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_2)
Level 1
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_3_fort)
Level 2
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_3_trade)
Level 2
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Level 3
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Level 1
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_3_fort)
Level 2
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_3_trade)
Level 2
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Level 3
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Level 3
Urbe oriental
Urbe oriental
(rom_EASTERN_city_major_1)
Level 0
Gran urbe oriental
Gran urbe oriental
(rom_EASTERN_city_major_2)
Level 1
Kerta oriental
Kerta oriental
(rom_EASTERN_city_major_3)
Level 2
Karka oriental
Karka oriental
(rom_EASTERN_city_major_4)
Level 3
Eastern Garrison Kerta
Eastern Garrison Kerta
(rom_EASTERN_city_major_fort_3)
Level 2
Eastern Fortified Capital
Eastern Fortified Capital
(rom_EASTERN_city_major_fort_4)
Level 3
Eastern Trade Kerta
Eastern Trade Kerta
(rom_EASTERN_city_major_trade_3)
Level 2
Eastern Economic Center
Eastern Economic Center
(rom_EASTERN_city_major_trade_4)
Level 3
Eastern Hamlet (Copper)
Eastern Hamlet (Copper)
(rom_EASTERN_city_minor_copper_1)
Level 0
Eastern Village (Copper)
Eastern Village (Copper)
(rom_EASTERN_city_minor_copper_2)
Level 1
Eastern Trade Hub (Copper)
Eastern Trade Hub (Copper)
(rom_EASTERN_city_minor_copper_3)
Level 2
Fortified Town (Copper)
Fortified Town (Copper)
(rom_EASTERN_city_minor_copper_fort_4)
Level 3
Aldea oriental
Aldea oriental
(rom_EASTERN_city_minor_fish_1)
Level 0
Pueblo oriental
Pueblo oriental
(rom_EASTERN_city_minor_fish_2)
Level 1
Ciudad pequeña oriental
Ciudad pequeña oriental
(rom_EASTERN_city_minor_fish_3)
Level 2
Ciudad oriental
Ciudad oriental
(rom_EASTERN_city_minor_fish_4)
Level 3
Aldea oriental (cristalería)
Aldea oriental (cristalería)
(rom_EASTERN_city_minor_glass_1)
Level 0
Pueblo oriental (cristalería)
Pueblo oriental (cristalería)
(rom_EASTERN_city_minor_glass_2)
Level 1
Ciudad pequeña oriental (cristalería)
Ciudad pequeña oriental (cristalería)
(rom_EASTERN_city_minor_glass_3)
Level 2
Ciudad oriental (cristalería)
Ciudad oriental (cristalería)
(rom_EASTERN_city_minor_glass_4)
Level 3
Aldea oriental
Aldea oriental
(rom_EASTERN_city_minor_gold_1)
Level 0
Pueblo oriental
Pueblo oriental
(rom_EASTERN_city_minor_gold_2)
Level 1
Ciudad pequeña oriental
Ciudad pequeña oriental
(rom_EASTERN_city_minor_gold_3)
Level 2
Ciudad oriental
Ciudad oriental
(rom_EASTERN_city_minor_gold_4)
Level 3
Aldea oriental
Aldea oriental
(rom_EASTERN_city_minor_grain_1)
Level 0
Pueblo oriental
Pueblo oriental
(rom_EASTERN_city_minor_grain_2)
Level 1
Ciudad pequeña oriental
Ciudad pequeña oriental
(rom_EASTERN_city_minor_grain_3)
Level 2
Ciudad oriental
Ciudad oriental
(rom_EASTERN_city_minor_grain_4)
Level 3
Aldea oriental (cuero)
Aldea oriental (cuero)
(rom_EASTERN_city_minor_hides_1)
Level 0
Pueblo oriental (cuero)
Pueblo oriental (cuero)
(rom_EASTERN_city_minor_hides_2)
Level 1
Ciudad pequeña oriental (cuero)
Ciudad pequeña oriental (cuero)
(rom_EASTERN_city_minor_hides_3)
Level 2
Ciudad oriental (cuero)
Ciudad oriental (cuero)
(rom_EASTERN_city_minor_hides_4)
Level 3
Eastern Hamlet (Warhorse)
Eastern Hamlet (Warhorse)
(rom_EASTERN_city_minor_horse_1)
Level 0
Eastern Village (Warhorse)
Eastern Village (Warhorse)
(rom_EASTERN_city_minor_horse_2)
Level 1
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Level 3
Aldea oriental (hierro)
Aldea oriental (hierro)
(rom_EASTERN_city_minor_iron_1)
Level 0
Pueblo oriental (hierro)
Pueblo oriental (hierro)
(rom_EASTERN_city_minor_iron_2)
Level 1
Ciudad pequeña oriental (hierro)
Ciudad pequeña oriental (hierro)
(rom_EASTERN_city_minor_iron_3)
Level 2
Aldea oriental (piedra caliza)
Aldea oriental (piedra caliza)
(rom_EASTERN_city_minor_limestone_1)
Level 0
Pueblo oriental (piedra caliza)
Pueblo oriental (piedra caliza)
(rom_EASTERN_city_minor_limestone_2)
Level 1
Ciudad pequeña oriental (piedra caliza)
Ciudad pequeña oriental (piedra caliza)
(rom_EASTERN_city_minor_limestone_3)
Level 2
Ciudad oriental (piedra caliza)
Ciudad oriental (piedra caliza)
(rom_EASTERN_city_minor_limestone_4)
Level 3
Aldea oriental (mármol)
Aldea oriental (mármol)
(rom_EASTERN_city_minor_marble_1)
Level 0
Pueblo oriental (mármol)
Pueblo oriental (mármol)
(rom_EASTERN_city_minor_marble_2)
Level 1
Ciudad pequeña oriental (mármol)
Ciudad pequeña oriental (mármol)
(rom_EASTERN_city_minor_marble_3)
Level 2
Ciudad oriental (mármol)
Ciudad oriental (mármol)
(rom_EASTERN_city_minor_marble_4)
Level 3
Aldea oriental (aceite de oliva)
Aldea oriental (aceite de oliva)
(rom_EASTERN_city_minor_olives_1)
Level 0
Pueblo oriental (aceite de oliva)
Pueblo oriental (aceite de oliva)
(rom_EASTERN_city_minor_olives_2)
Level 1
Ciudad pequeña oriental (aceite de oliva)
Ciudad pequeña oriental (aceite de oliva)
(rom_EASTERN_city_minor_olives_3)
Level 2
Ciudad oriental (aceite de oliva)
Ciudad oriental (aceite de oliva)
(rom_EASTERN_city_minor_olives_4)
Level 3
Aldea oriental
Aldea oriental
(rom_EASTERN_city_minor_purple_dye_1)
Level 0
Pueblo oriental
Pueblo oriental
(rom_EASTERN_city_minor_purple_dye_2)
Level 1
Ciudad pequeña oriental
Ciudad pequeña oriental
(rom_EASTERN_city_minor_purple_dye_3)
Level 2
Ciudad oriental
Ciudad oriental
(rom_EASTERN_city_minor_purple_dye_4)
Level 3
Eastern Hamlet (Salt)
Eastern Hamlet (Salt)
(rom_EASTERN_city_minor_salt_1)
Level 0
Eastern Village (Salt)
Eastern Village (Salt)
(rom_EASTERN_city_minor_salt_2)
Level 1
Eastern Small Town (Salt)
Eastern Small Town (Salt)
(rom_EASTERN_city_minor_salt_3)
Level 2
Eastern Town (Salt)
Eastern Town (Salt)
(rom_EASTERN_city_minor_salt_4)
Level 3
Aldea oriental (seda)
Aldea oriental (seda)
(rom_EASTERN_city_minor_silk_1)
Level 0
Pueblo oriental (seda)
Pueblo oriental (seda)
(rom_EASTERN_city_minor_silk_2)
Level 1
Ciudad pequeña oriental (seda)
Ciudad pequeña oriental (seda)
(rom_EASTERN_city_minor_silk_3)
Level 2
Ciudad oriental (seda)
Ciudad oriental (seda)
(rom_EASTERN_city_minor_silk_4)
Level 3
Aldea oriental (plomo)
Aldea oriental (plomo)
(rom_EASTERN_city_minor_silver_1)
Level 0
Pueblo oriental (plomo)
Pueblo oriental (plomo)
(rom_EASTERN_city_minor_silver_2)
Level 1
Ciudad pequeña oriental (plomo)
Ciudad pequeña oriental (plomo)
(rom_EASTERN_city_minor_silver_3)
Level 2
Ciudad oriental (plomo)
Ciudad oriental (plomo)
(rom_EASTERN_city_minor_silver_4)
Level 3
Eastern Hamlet (Trained Slaves)
Eastern Hamlet (Trained Slaves)
(rom_EASTERN_city_minor_slave_1)
Level 0
Eastern Village (Trained Slaves)
Eastern Village (Trained Slaves)
(rom_EASTERN_city_minor_slave_2)
Level 1
Eastern Small Town (Trained Slaves)
Eastern Small Town (Trained Slaves)
(rom_EASTERN_city_minor_slave_3)
Level 2
Aldea oriental (madera)
Aldea oriental (madera)
(rom_EASTERN_city_minor_timber_1)
Level 0
Pueblo oriental (madera)
Pueblo oriental (madera)
(rom_EASTERN_city_minor_timber_2)
Level 1
Ciudad pequeña oriental (madera)
Ciudad pequeña oriental (madera)
(rom_EASTERN_city_minor_timber_3)
Level 2
Ciudad oriental (madera)
Ciudad oriental (madera)
(rom_EASTERN_city_minor_timber_4)
Level 3
Fortified Timber Camp
Fortified Timber Camp
(rom_EASTERN_city_minor_timber_fort_4)
Level 3
Timber Trade Camp
Timber Trade Camp
(rom_EASTERN_city_minor_timber_trade_4)
Level 3
Aldea oriental
Aldea oriental
(rom_EASTERN_city_minor_township_1)
Level 0
Pueblo oriental
Pueblo oriental
(rom_EASTERN_city_minor_township_2)
Level 1
Ciudad pequeña oriental
Ciudad pequeña oriental
(rom_EASTERN_city_minor_township_3)
Level 2
Ciudad oriental
Ciudad oriental
(rom_EASTERN_city_minor_township_4)
Level 3
Aldea oriental (vino)
Aldea oriental (vino)
(rom_EASTERN_city_minor_wine_1)
Level 0
Pueblo oriental (vino)
Pueblo oriental (vino)
(rom_EASTERN_city_minor_wine_2)
Level 1
Ciudad pequeña oriental (vino)
Ciudad pequeña oriental (vino)
(rom_EASTERN_city_minor_wine_3)
Level 2
Ciudad oriental (vino)
Ciudad oriental (vino)
(rom_EASTERN_city_minor_wine_4)
Level 3