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HomeHome / Total War: Rome II / Kushite Nobles / Units / Kushite Archers
Kushite Archers Kushite NoblesKushite Nobles Missile Infantry

Kushite Archers

When the bow provides both food and security, everyone learns its ways.

From their position on the Nile, the Kushite Nubians profoundly influenced the world around them. They have an impressive history from their tribal beginnings, through their time as part of the New Kingdom of Egypt to the rise of their own empire, when the kingdom – or Kush – extended across large tracts of southern Egypt. They repelled multiple Roman advances, and even survived the sacking of their capital during the 1st century BC. Though their kingdom declined in late antiquity, the Kushites remained a geopolitical and military force to be reckoned with and were never absorbed into the Roman Empire. They were famed for their formidable archers, with man and bow working as one.

Kushite Archers

Unit Name

Kushite Archers

Main Unit Key

dk_kush_kushite_bowwomen

Land Unit Key

dk_kush_kushite_bowwomen

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

480

Recruitment Cost

480

Upkeep Cost

95

Missile Damage

35

├ Missile Weapon

dk_long_bow_poison

├ Projectile

arrow_normal_long

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

150

Reload

18

Shots Per Minute

6

Ammunition

15

Melee Attack

14

Weapon Damage

35

├ Melee Weapon

rome_falcata

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

16

├ Base Defence

16

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

50

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

50

Abilities

Kushite Archers
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Kushite Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Faction Availability
Grand Campaign