Mycenean Cavalry
Mounted mycenean forces are an even bigger threat to their opponents version than their infantry version.The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
Unit Name Mycenean Cavalry |
Main Unit Key Gre_Mycenean_Cavalry |
Land Unit Key Gre_Mycenean_Cavalry |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 770 |
Recruitment Cost 770 |
Upkeep Cost 85 |
Melee Attack 35 |
32 |
├ Melee Weapon rome_spear_cav_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 14 |
└ Bonus vs Infantry 10 |
Charge Bonus 38 |
61 |
├ Base Defence 41 |
├ Shield hoplite_cav |
└ Shield Defence 20 |
119 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 45 |
120 |
├ Man Entity rome_infantry_heavy |
├ Man Health 55 |
├ Bonus Hit Points 15 |
├ Mount rome_hellenic_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 50 |
Base Morale 60 |
Abilities
Mycenean Cavalry- Draco
Reduces the effectiveness against mounted units of any nearby enemies for an extended time.
Bonus vs cavalry, bonus vs elephants, bracing - Flying Wedge
The unit moves into a flying wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale