Rome (Hannibal at the Gates) Units
Missile Cavalry
Fast moving and with a long range, missile cavalry are great at harassing their enemies, but weak if pinned down in melee.
Missile Cavalry | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (Aux_Gre_Tarantine_cav) Auxiliary Tarantine Cavalry Good, skilled horsemen will always find a place in the ranks of the Roman army. |
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90 | 670 | 670 | 85 | 30 | 75 | 9 | 18 | 28 | 38 | 22 | 55 | 82 | 110 | 45 | ||||
2 |
Cavalry / Missile Cavalry / (Aux_Ibe_Cantabrian_Cav) Auxiliary Cantabrian Cavalry These master skirmishers can harry an enemy unit to breaking point and beyond. |
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90 | 600 | 600 | 85 | 30 | 75 | 9 | 18 | 33 | 36 | 23 | 59 | 51 | 100 | 55 | ||||
3 |
Cavalry / Missile Cavalry / (Aux_Num_Cav) Auxiliary Numidian Cavalry Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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90 | 500 | 500 | 85 | 30 | 75 | 9 | 18 | 17 | 36 | 19 | 39 | 49 | 95 | 45 |