menu
HomeHome / Radious Total War Mod / Vindelici (Imperator Augustus) / Units / Chosen Infantry
Chosen Infantry Vindelici (Imperator Augustus)Vindelici (Imperator Augustus) Melee Infantry

Chosen Infantry

These elite infantry are the best swordsmen amongst the Veneti people.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Chosen Infantry

Unit Name

Chosen Infantry

Main Unit Key

Ven_Chosen_Swords

Land Unit Key

Ven_Chosen_Swords

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

100

Melee Attack

37

Weapon Damage

40

├ Melee Weapon

rome_celtic_longsword_elite

├ Melee Damage Base

35

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

29

Melee Defence

79

├ Base Defence

44

├ Shield

celtic

└ Shield Defence

35

Armour

104

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

30

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Chosen Infantry
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Battle Rhythm
    Target friendly units to gradually improve their combat skills for an extended time.
    Melee attack, melee defence, weapon damage, speed
    Exertion: Melee attack, melee defence, speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Chosen Infantry
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Chosen Infantry Lv. 1 Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3