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HomeHome / Radious Total War Mod / Vindelici (Imperator Augustus) / Units / Heavy Swordsmen
Heavy Swordsmen Vindelici (Imperator Augustus)Vindelici (Imperator Augustus) Melee Infantry

Heavy Swordsmen

These mailed warriors make fine front line swordsmen.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Heavy Swordsmen

Unit Name

Heavy Swordsmen

Main Unit Key

Lig_Heavy_Swordsmen

Land Unit Key

Lig_Heavy_Swordsmen

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

690

Recruitment Cost

690

Upkeep Cost

80

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

31

Weapon Damage

36

├ Melee Weapon

rome_celtic_longsword_bonus_infantry

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

25

Melee Defence

71

├ Base Defence

36

├ Shield

celtic

└ Shield Defence

35

Armour

87

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

30

Health

70

├ Man Entity

rome_infantry_heavy_fast

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Heavy Swordsmen
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Heavy Swordsmen
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Heavy Swordsmen Lv. 0 Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(barb_artisan_bronze_3)
Level 2
Heavy Swordsmen Lv. 1 Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3