Himyar Cavalry
Very fast Sabean CavalryThe thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Himyar Cavalry |
Main Unit Key Ara_Cav1 |
Land Unit Key Ara_Cav1 |
Naval Unit Key persian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 580 |
Recruitment Cost 580 |
Upkeep Cost 75 |
Melee Attack 29 |
38 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 32 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 6 |
Charge Bonus 38 |
69 |
├ Base Defence 40 |
├ Shield pelta_cavalry |
└ Shield Defence 29 |
79 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 22 |
110 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
├ Bonus Hit Points 15 |
├ Mount rome_eastern_horse_sword_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 40 |
Base Morale 50 |
Abilities
Himyar Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Draco
Reduces the effectiveness against mounted units of any nearby enemies for an extended time.
Bonus vs cavalry, bonus vs elephants, bracing
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |