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HomeHome / Radious Total War Mod / Judea (Imperator Augustus) / Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 600 600 85 24 30 22 75 95 75 50
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
120 Mob
Melee Infantry / Melee Infantry / (Gre_Mob)
Mob
Mobs are like the sea: a terrible storm, or a suddenly turning tide.
120 40 30 10 6 23 3 13 27 45 20
3
160 Thorax Swordsmen
Melee Infantry / Melee Infantry / (Gre_Thorax_Sword)
Thorax Swordsmen
These well-protected warriors are a danger, both in melee and with their javelins.
160 600 600 85 28 36 28 76 92 75 55
4
160 Thureos Swordsmen
Melee Infantry / Melee Infantry / (Egy_Thureos_Swords)
Thureos Swordsmen
Sword infantry useful in any situation.
160 530 530 85 26 38 20 72 87 65 55
5
160 Hellenic Swordmen
Melee Infantry / Melee Infantry / (Gre_Hypa_Swords)
Hellenic Swordmen
Hellenic sword infantry.
160 750 750 95 30 38 24 71 117 75 60
6
160 Hellenic Axemen
Melee Infantry / Melee Infantry / (Gre_Agrianian_Heavy_Axemen)
Hellenic Axemen
Hellenic axe infantry.
160 610 610 85 27 34 25 79 77 70 55
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
7
120 Archers
Missile Infantry / Missile Infantry / (Gre_Archers)
Archers
Archers are ideal for goading the enemy into foolish action.
120 380 380 70 33 140 7 30 7 23 3 5 27 50 20
8
120 Javelinmen
Missile Infantry / Missile Infantry / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 340 340 70 28 70 8 18 7 23 3 31 52 50 20
9
120 Light Peltasts
Missile Infantry / Missile Infantry / (Gre_Light_Peltasts)
Light Peltasts
These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.
120 500 500 85 28 70 9 30 10 23 4 53 57 55 35
10
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 490 490 85 28 70 8 18 9 23 4 51 82 55 30
11
120 Slingers
Missile Infantry / Missile Infantry / (Gre_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 450 450 70 20 155 7 35 7 23 3 40 27 50 20
12
120 Cretan Toxotai
Missile Infantry / Missile Infantry / (Gre_Ep_Cretan_Toxotai)
Cretan Toxotai
Longer range and more stopping power than most archers, these men should be feared.
120 660 660 100 35 145 8 30 15 23 6 20 37 55 55
13
120 Rhodian Sphendonetai
Missile Infantry / Missile Infantry / (Gre_Ep_Rhodian_Sphendonetai)
Rhodian Sphendonetai
These well-trained ranged troops are armed with slings made from leather, as well as hemp and flaxen cord, and are armored in a padded linen cuirass.
120 620 620 100 24 155 9 35 14 23 6 53 37 55 55
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
14
160 Pikemen
Melee Infantry / Pike Infantry / (Gre_Pike)
Pikemen
This tightly packed pike formation is a clenched fist.
160 550 550 85 23 29 6 58 82 65 45
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
160 Citizen Hoplites
Melee Infantry / Spear Infantry / (Gre_Citizen_Hoplites)
Citizen Hoplites
There is no prouder thing than to defend one's home city as a hoplite.
160 320 320 60 15 30 11 55 70 70 25
16
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 600 600 85 24 30 22 75 95 75 50
17
160 Light Hoplites
Melee Infantry / Spear Infantry / (Gre_Light_Hoplites)
Light Hoplites
Discipline is needed to fight with spear and shield in the phalanx.
160 400 400 75 18 30 16 63 80 65 30
18
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 440 440 65 20 30 18 66 70 70 35
19
160 Thureos Spears
Melee Infantry / Spear Infantry / (Gre_Thureos_Spears)
Thureos Spears
These well-trained warriors are a flexible force of skirmishing hoplites.
160 500 500 85 22 29 23 76 87 65 50
20
160 Thorax Spearmen
Melee Infantry / Spear Infantry / (Egy_Thorax_Spears)
Thorax Spearmen
Thorax Spearmen are excellent warriors, perfect against enemy cavalry.
160 640 640 85 24 29 23 82 92 75 55
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
90 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
90 570 570 85 26 29 30 61 97 105 45
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
90 Skirmisher Cavalry
Cavalry / Missile Cavalry / (Gre_Skirm_Cav)
Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.
90 380 380 70 30 75 8 18 12 36 18 37 49 90 35
23
90 Tarantine Cavalry
Cavalry / Missile Cavalry / (Gre_Tarantine_Cav)
Tarantine Cavalry
Mercenary cavalrymen, rightly held in high regard for their skills.
90 570 570 85 30 75 9 18 14 36 19 51 77 105 40
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
90 Hippeus Lancers
Cavalry / Shock Cavalry / (Gre_Hippeus_Lancers)
Hippeus Lancers
These lancers have a strong charge, and can break enemies quickly.
90 820 900 100 35 31 56 25 74 140 65
25
90 Thessalian Expatrii Cavalry
Cavalry / Shock Cavalry / (Gre_Ep_Thessalian_Cav)
Thessalian Expatrii Cavalry
Reliable sarissa-armed cavalry with a powerful charge.
90 750 750 100 34 34 67 25 52 120 65
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
27
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 85 85 260 13 9 23 5 8 27 60 35
28
40 Greek Bastion Scorpion
Siege Engine / Fixed Artillery / (Gre_Scorpion_Bastion)
Greek Bastion Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 85 120 400 8 9 23 5 8 27 55 35
29
40 Greek Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Gre_Scorpion)
Greek Scorpion (Fixed)
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 85 120 350 6 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
40 Greek Bastion Ballista
Siege Engine / Field Artillery / (Gre_Ballista_Bastion)
Greek Bastion Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 560 560 85 170 460 4 9 23 5 8 27 55 35
31
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
32
40 Greek Scorpion
Siege Engine / Field Artillery / (Gre_Cheiroballistra)
Greek Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 600 600 85 120 350 6 9 23 5 8 27 60 35
33
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1800 880 110 230 480 3 9 23 5 8 27 60 35
34
40 Greek Bastion Onager
Siege Engine / Field Artillery / (Gre_Onager_Bastion)
Greek Bastion Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 650 650 85 190 400 5 9 23 5 8 27 55 35
35
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Special
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
36
40 Molossian War Dogs
Melee Infantry / Special / (Gre_Ep_War_Dogs)
Molossian War Dogs
These hounds are known to feast on lions, tigers, elephants, and men alike.
40 640 640 70 26 36 35 69 62 55 35
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
60 Fire Pot Dieres - Light Peltasts
Medium Ship / Melee Ship / (Gre_Light_Peltasts_Two_Fire_Pots)
Fire Pot Dieres - Light Peltasts
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.

60 570 570 70 467 6 10 23 4 53 57 55 35
38
60 Assault Dieres - Light Peltasts
Medium Ship / Melee Ship / (Gre_Light_Peltasts_Two)
Assault Dieres - Light Peltasts
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.

60 540 540 70 467 6 10 23 4 53 57 55 35
39
60 Fire Pot Dieres - Peltasts
Medium Ship / Melee Ship / (Gre_Peltasts_Two_Fire_Pots)
Fire Pot Dieres - Peltasts
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

60 570 570 70 467 6 9 23 4 51 82 55 30
40
60 Assault Dieres - Peltasts
Medium Ship / Melee Ship / (Gre_Peltasts_Two)
Assault Dieres - Peltasts
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

60 550 550 70 467 6 9 23 4 51 82 55 30
41
160 Assault Hexeres - Thorax Swordsmen
Heavy Ship / Melee Ship / (Gre_Thorax_Six)
Assault Hexeres - Thorax Swordsmen
These magnificent ships are both intimidating and extremely dangerous.

These well-protected warriors are a danger, both in melee and with their javelins.

160 1130 1130 130 1046 4 28 36 28 76 92 75 55
42
120 Assault Tetreres - Thureos Spears
Medium Ship / Melee Ship / (Gre_Thureos_Four)
Assault Tetreres - Thureos Spears
Ramming attacks from these ships will inflicting terrible damage.

These well-trained warriors are a flexible force of skirmishing hoplites.

120 740 740 100 825 5 22 29 23 76 87 65 50
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
140 Scorpion Penteres - Archers
Medium Ship / Missile Ship / (Gre_Archers_Five_Dbl_Scorpio)
Scorpion Penteres - Archers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Archers are ideal for goading the enemy into foolish action.

140 950 950 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
44
140 Tower Penteres - Archers
Medium Ship / Missile Ship / (Gre_Archers_Five_Lft_Bow)
Tower Penteres - Archers
From a shipboard tower, all enemies become little targets to be potted at will.

Archers are ideal for goading the enemy into foolish action.

140 950 950 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
45
140 Missile Penteres - Archers
Medium Ship / Missile Ship / (Gre_Archers_Five)
Missile Penteres - Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Archers are ideal for goading the enemy into foolish action.

140 750 750 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
46
80 Raiding Hemiolia - Javelinmen
Medium Ship / Missile Ship / (Gre_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

80 430 430 70 402 6 28 70 8 18 7 23 3 31 52 50 20
47
100 Pursuit Trihemiolia - Javelinmen
Medium Ship / Missile Ship / (Gre_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

100 470 470 70 566 7 28 70 8 18 7 23 3 31 52 50 20
48
80 Scorpion Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three_Scorpio)
Scorpion Trieres - Slingers
Deadly accurate dart-throwers give enemies pause.

Witty slingers often scratch "OUCH!" onto their shot.

80 680 680 85 585 6 20 155 7 35 7 23 3 40 27 50 20
49
80 Missile Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three)
Missile Trieres - Slingers
A large contingent of archers can make short work of enemy crews.

Witty slingers often scratch "OUCH!" onto their shot.

80 600 600 85 585 6 20 155 7 35 7 23 3 40 27 50 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35