Heroic Nobles
Those "of the blood" must purchase their nobility with enemy lives.The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Heroic Nobles |
Main Unit Key Bri_Heroic_Nobles |
Land Unit Key Bri_Heroic_Nobles |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 930 |
Recruitment Cost 1020 |
Upkeep Cost 110 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 38 |
40 |
├ Melee Weapon rome_celtic_longsword_elite |
├ Melee Damage Base 35 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 7 |
Charge Bonus 35 |
91 |
├ Base Defence 56 |
├ Shield celtic |
└ Shield Defence 35 |
87 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 30 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
Heroic Nobles- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue - Headhunt
Gradual increase in effectiveness of the unit's attack.
Melee attack, morale
Melee defence
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |