Briton Sword Cavalry
The cavalrymen can range across the field, and seek out enemy weaknesses.The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
Unit Name Briton Sword Cavalry |
Main Unit Key Bri_Scout_Sword |
Land Unit Key Bri_Scout_Sword |
Naval Unit Key barbarian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 430 |
Recruitment Cost 430 |
Upkeep Cost 70 |
Melee Attack 24 |
36 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 31 |
65 |
├ Base Defence 30 |
├ Shield celtic |
└ Shield Defence 35 |
57 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 30 |
100 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
├ Bonus Hit Points 10 |
├ Mount rome_celtic_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 35 |
Base Morale 35 |
Abilities
Briton Sword Cavalry- Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
---|---|
Lv. 0 |
Coin Mint
(barb_artisan_coin_3) Level 2 |
Lv. 1 |
Coin Hoard
(barb_artisan_coin_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |