Aursa Baexdzhyntae
(Aorsoi Riders)The Aorsoi are one of several major Sarmatian groups. Aorsoi riders are first and foremost horse archers, but on average, Aorsoi tribesmen are somewhat better-equipped than their counterparts from other Sarmatian tribes. Thus, they often wear a measure of simple armour and tend to carry spears in addition to their bows.
Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
Unit Name Aursa Baexdzhyntae |
Main Unit Key Ste_Scythian_Royal_Skirmishers |
Land Unit Key Ste_Scythian_Royal_Skirmishers |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 1302 |
Recruitment Cost 1302 |
Upkeep Cost 260 |
10 |
├ Missile Weapon cbow2 |
├ Projectile cbow2 |
├ Missile Damage 10 |
├ Missile Ap Damage 0 |
└ Base Reload Time 15 |
Accuracy 20 |
Range 150 |
Reload 28 |
Shots Per Minute 6 |
Ammunition 15 |
Melee Attack 32 |
9 |
├ Melee Weapon spear2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
40 |
├ Base Defence 19 |
├ Shield cshield1 |
└ Shield Defence 21 |
8 |
├ Armour carm3 |
├ Armour Defence 8 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_scythian_horse_spear_shield_l |
├ Mount Entity rome_horse_light_spr |
└ Mount Health 0 |
Base Morale 50 |
Abilities
Aursa Baexdzhyntae- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Cantabrian Circle
The unit fires whilst riding in a circle that increases reload skill - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Fast moving
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |