Clona Tekonac
(Asturian Axemen)The Astures and Cantabrii are groups of indigenous tribes with similar Celtic-influenced but distinctive cultures, well-known for their fierceness, lust for freedom, and indomitable character.
Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic warriors, the lightly-armoured, one-handed axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories in the Gallic Wars of 58-50BC.
Unit Name Clona Tekonac |
Main Unit Key AOR_12_North_Iberian_Axemen |
Land Unit Key AOR_12_North_Iberian_Axemen |
Naval Unit Key barbarian_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 797 |
Recruitment Cost 797 |
Upkeep Cost 159 |
11 |
├ Missile Weapon prec1 |
├ Projectile prec1 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 38 |
11 |
├ Melee Weapon axe2 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
70 |
├ Base Defence 18 |
├ Shield shield5 |
└ Shield Defence 52 |
6 |
├ Armour arm3 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 40 |
Abilities
Clona Tekonac- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Poor defence
- Low damage but good armour penetration
- Poor morale
Recuitment Requirement | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | ||||||||||||
Unit Resouces | DEI_Spain_North | ||||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||||
Lv. 0 |
Civil Settlement
(greek_town_civil_2) Level 1
Civil Town
(greek_town_civil_3) Level 2
Civil Colony
(greek_town_civil_4) Level 3
Farming Settlement
(greek_town_farm_2) Level 1
Farming Town
(greek_town_farm_3) Level 2
Farming Colony
(greek_town_farm_4) Level 3
Market Settlement
(greek_town_trade_2) Level 1
Market Town
(greek_town_trade_3) Level 2
Market Colony
(greek_town_trade_4) Level 3
Hellenistic City
(rom_HELLENIC_city_major_1) Level 0
Hellenistic Polis
(rom_HELLENIC_city_major_2) Level 1
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3) Level 2
Hellenistic Metropolis
(rom_HELLENIC_city_major_4) Level 3
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3) Level 2
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4) Level 3
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3) Level 2
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4) Level 3
Hellenistic Hamlet (Copper)
(rom_HELLENIC_city_minor_copper_1) Level 0
Hellenistic Village (Copper)
(rom_HELLENIC_city_minor_copper_2) Level 1
Trade Hub (Copper)
(rom_HELLENIC_city_minor_copper_3) Level 2
Hellenistic Hamlet
(rom_HELLENIC_city_minor_fish_1) Level 0
Hellenistic Village
(rom_HELLENIC_city_minor_fish_2) Level 1
Hellenistic Komai
(rom_HELLENIC_city_minor_fish_3) Level 2
Hellenistic Town
(rom_HELLENIC_city_minor_fish_4) Level 3
Hellenistic Hamlet
(rom_HELLENIC_city_minor_gold_1) Level 0
Hellenistic Village
(rom_HELLENIC_city_minor_gold_2) Level 1
Hellenistic Komai
(rom_HELLENIC_city_minor_gold_3) Level 2
Hellenistic Town
(rom_HELLENIC_city_minor_gold_4) Level 3
Hamlet (Iron)
(rom_HELLENIC_city_minor_iron_1) Level 0
Village (Iron)
(rom_HELLENIC_city_minor_iron_2) Level 1
Hellenistic Hamlet (Marble)
(rom_HELLENIC_city_minor_marble_1) Level 0
Hellenistic Village (Marble)
(rom_HELLENIC_city_minor_marble_2) Level 1
Hellenistic Komai (Marble)
(rom_HELLENIC_city_minor_marble_3) Level 2
Hellenistic Town (Marble)
(rom_HELLENIC_city_minor_marble_4) Level 3
Hellenistic Hamlet (Olive Oil)
(rom_HELLENIC_city_minor_olives_1) Level 0
Hellenistic Village (Olive Oil)
(rom_HELLENIC_city_minor_olives_2) Level 1
Hellenistic Komai (Olive Oil)
(rom_HELLENIC_city_minor_olives_3) Level 2
Hellenistic Town (Olive Oil)
(rom_HELLENIC_city_minor_olives_4) Level 3
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1) Level 0 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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