Gund-i Palta
(Persian Levies)Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.
These spearmen were drawn from the subjects of the eastern regions. They were inexpensive, and simply equipped with a spear, wicker shield and cloth armour. Their shields were oval or rectangular in shape with a central handgrip. While uniformly equipped for the most part, their appearance varied greatly depending where they were recruited, and all kinds of Greek and Persian influences were manifest. In battle, spearmen guarded the flanks of phalanxes, or provided protection for skirmishers and archers. Although ill-equipped to face heavy enemies, their numbers and spears made them an effective counter to unarmoured cavalry. They were also a common type of mercenary and levied unit throughout Asia Minor and the Middle East.
Unit Name Gund-i Palta |
Main Unit Key AOR_23_Persian_Levies |
Land Unit Key AOR_23_Persian_Levies |
Naval Unit Key pel_transport |
Soldiers 300 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 351 |
Recruitment Cost 351 |
Upkeep Cost 70 |
Melee Attack 22 |
9 |
├ Melee Weapon spear1 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
52 |
├ Base Defence 15 |
├ Shield shield3 |
└ Shield Defence 37 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Gund-i Palta- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Recuitment Requirement | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | ||||||||||||||||||||||||||
Unit Resouces | DEI_Eastern | ||||||||||||||||||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||||||||||||||||||
Lv. 0 |
Barbarian City
(rom_BARBARIAN_city_major_1) Level 0
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3
Barbarian Hamlet (Copper)
(rom_BARBARIAN_city_minor_copper_1) Level 0
Barbarian Village (Copper)
(rom_BARBARIAN_city_minor_copper_2) Level 1
Fortified Barbarian Pagus (Copper)
(rom_BARBARIAN_city_minor_copper_fort_4) Level 3
Barbarian Hamlet (Fish)
(rom_BARBARIAN_city_minor_fish_1) Level 0
Barbarian Village (Fish)
(rom_BARBARIAN_city_minor_fish_2) Level 1
Barbarian Town (Fish)
(rom_BARBARIAN_city_minor_fish_3) Level 2
Barbarian Pagus (Fish)
(rom_BARBARIAN_city_minor_fish_4) Level 3
Barbarian Hamlet (Glassware)
(rom_BARBARIAN_city_minor_glass_1) Level 0
Barbarian Village (Glassware)
(rom_BARBARIAN_city_minor_glass_2) Level 1
Barbarian Town (Glassware)
(rom_BARBARIAN_city_minor_glass_3) Level 2
Barbarian Pagus (Glassware)
(rom_BARBARIAN_city_minor_glass_4) Level 3
Barbarian Hamlet (Iron)
(rom_BARBARIAN_city_minor_iron_1) Level 0
Barbarian Village (Iron)
(rom_BARBARIAN_city_minor_iron_2) Level 1
Barbarian Hamlet (Marble)
(rom_BARBARIAN_city_minor_marble_1) Level 0
Barbarian Village (Marble)
(rom_BARBARIAN_city_minor_marble_2) Level 1
Barbarian Town (Marble)
(rom_BARBARIAN_city_minor_marble_3) Level 2
Barbarian Pagus (Marble)
(rom_BARBARIAN_city_minor_marble_4) Level 3
Barbarian Hamlet (Olive Oil)
(rom_BARBARIAN_city_minor_olives_1) Level 0
Barbarian Village (Olive Oil)
(rom_BARBARIAN_city_minor_olives_2) Level 1
Barbarian Town (Olive Oil)
(rom_BARBARIAN_city_minor_olives_3) Level 2
Barbarian Pagus (Olive Oil)
(rom_BARBARIAN_city_minor_olives_4) Level 3
Barbarian Hamlet (Lead)
(rom_BARBARIAN_city_minor_silver_1) Level 0
Barbarian Village (Lead)
(rom_BARBARIAN_city_minor_silver_2) Level 1
Barbarian Town (Lead)
(rom_BARBARIAN_city_minor_silver_3) Level 2
Barbarian Pagus (Lead)
(rom_BARBARIAN_city_minor_silver_4) Level 3
Barbarian Hamlet (Timber)
(rom_BARBARIAN_city_minor_timber_1) Level 0
Barbarian Village (Timber)
(rom_BARBARIAN_city_minor_timber_2) Level 1
Barbarian Town (Timber)
(rom_BARBARIAN_city_minor_timber_3) Level 2
Barbarian Pagus (Timber)
(rom_BARBARIAN_city_minor_timber_4) Level 3
Fortified Timber Camp
(rom_BARBARIAN_city_minor_timber_fort_4) Level 3
Timber Trade Camp
(rom_BARBARIAN_city_minor_timber_trade_4) Level 3
Barbarian Hamlet
(rom_BARBARIAN_city_minor_township_1) Level 0
Barbarian Hamlet (Wine)
(rom_BARBARIAN_city_minor_wine_1) Level 0
Barbarian Village (Wine)
(rom_BARBARIAN_city_minor_wine_2) Level 1
Barbarian Town (Wine)
(rom_BARBARIAN_city_minor_wine_3) Level 2
Barbarian Pagus (Wine)
(rom_BARBARIAN_city_minor_wine_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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