Mistophoroi Kushitoi
(Kushite Painted Warriors)The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.
Although some historians use Aethiopia to refer to all of the sub-Saharan regions of Africa, it was commonly used in reference to regions in the south of Egypt that became the Kingdom of Kush. The skilled swordsmen from this area followed a long tradition of elite troops from the south that begun under the Egyptian and Nubian dynasties. Although they went into battle wearing only simple cloth armour, the Aethiopians did employ Greek thureos-like shields. These sported a central handgrip, and offered greater protection than the hide-bound wicker or wooden shields of the sub-Saharan tribes. They also used a form of khopesh-like sword that would eventually evolve into the shotel used by the later warriors of Aksum. This had a forward curving, sickle-like blade designed to reach around an opponent’s shield, either to hook it away or pierce his vital organs.
Unit Name Mistophoroi Kushitoi |
Main Unit Key AOR_18_kushite_tribal_warriors |
Land Unit Key AOR_18_kushite_tribal_warriors |
Naval Unit Key pel_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 485 |
Recruitment Cost 485 |
Upkeep Cost 97 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 32 |
11 |
├ Melee Weapon axe2 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
56 |
├ Base Defence 19 |
├ Shield shield3 |
└ Shield Defence 37 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 40 |
Abilities
Mistophoroi Kushitoi- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | |||||||||
Unit Resouces | DEI_Ethiopia | |||||||||
Grand Campaign Regions
|
||||||||||
Requires Buildings | ||||||||||
Lv. 0 |
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3
Barbarian Village (Gold)
(rom_BARBARIAN_city_minor_gold_2) Level 1
Barbarian Town (Gold)
(rom_BARBARIAN_city_minor_gold_3) Level 2
Barbarian Pagus (Gold)
(rom_BARBARIAN_city_minor_gold_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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Ptolemaioi
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