Aswiniai
(Eastern Germanic Medium Horsemen)This unit is comprised of the sons of the Lugiones' nobility who are either yet to assume authority, or who are junior family members unlikely to inherit the positions held by their father's. Every man carries a large oval shield fashioned from wooden planks and is armed with a single sharp-edged thrusting spear and a double-edged iron sword.
The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.
Unit Name Aswiniai |
Main Unit Key Ger_Lugii_Medium_Horsemen |
Land Unit Key Ger_Lugii_Medium_Horsemen |
Naval Unit Key barbarian_transport_small |
Soldiers 120 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1238 |
Recruitment Cost 1238 |
Upkeep Cost 248 |
Melee Attack 26 |
9 |
├ Melee Weapon cspear2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 1 |
├ Bonus vs. Elephants 1 |
└ Bonus vs Infantry 0 |
Charge Bonus 24 |
44 |
├ Base Defence 13 |
├ Shield cshield3 |
└ Shield Defence 31 |
2 |
├ Armour carm0 |
├ Armour Defence 2 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_lance_m |
├ Mount Entity rome_horse_medium_shock |
└ Mount Health 0 |
Base Morale 55 |
Abilities
Aswiniai- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |