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Velites Veneti Veneti (Hannibal at the Gates)Veneti (Hannibal at the Gates) Missile Infantry

Velites Veneti

(Veneti Skirmishers)

These levies are armed with javelins, and skirmish in front of a main battle line.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Velites Veneti

Unit Name

Velites Veneti

Main Unit Key

Ven_Skirmishers

Land Unit Key

Ven_Skirmishers

Naval Unit Key

pel_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

368

Recruitment Cost

368

Upkeep Cost

74

Missile Damage

13

├ Missile Weapon

javelin1

├ Projectile

javelin1

├ Missile Damage

13

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

80

Reload

13

Shots Per Minute

8

Ammunition

5

Melee Attack

21

Weapon Damage

7

├ Melee Weapon

dagger2

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

43

├ Base Defence

6

├ Shield

shield3

└ Shield Defence

37

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Velites Veneti
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Velites Veneti
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Velites Veneti Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
Level 2
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
Level 3
Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3
Faction Availability
Grand Campaign
Hannibal at the Gates