Curoas
(Galatian Warriors)There is a deep savagery in these warriors' hearts, a delight in battle for its own sake.
The fierce and proud Galatians dominated central Anatolia and eastern Phrygia. Having splintered from the migrating Celts following Brennus’ invasions of Macedon and Greece in 279BC, three tribes, the Tectosages, Tolistobogii and Trocmi, moved through Thrace and crossed the Bosporus into Asia Minor. They came as allies of Nicomedes of Bithynia and secured a victory for him in a dynastic struggle against his brother. After a brief and inconclusive war between Nicomedes and the Seleucid king, Antiochus, the Galatians settled down to stay. Their territory was split between the three tribes, each maintaining its own capital, but with a council at Drynemeton, a sacred grove of oaks near the Tectosages’ capital at Ancyra. Ruled by a military aristocracy, the Galatians left the indigenous Cappadocian people in control of their own towns and lands in return for tithes. Galatian mercenaries were highly prized and respected by Greek, Roman and Seleucid commanders. In fact, the personal bodyguard of the Ptolemies of Egypt consisted of Celtic mercenaries, and it is highly likely that these men came from Galatia.
Unit Name Curoas |
Main Unit Key AOR_30_Galatian_Warriors |
Land Unit Key AOR_30_Galatian_Warriors |
Naval Unit Key barbarian_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 670 |
Recruitment Cost 670 |
Upkeep Cost 134 |
11 |
├ Missile Weapon prec1 |
├ Projectile prec1 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 40 |
11 |
├ Melee Weapon bsword3 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
67 |
├ Base Defence 15 |
├ Shield shield5 |
└ Shield Defence 52 |
3 |
├ Armour arm1 |
├ Armour Defence 3 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Curoas- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus | |
Macedonian Wars |