Molossian Dogs
Vicious dogs do not tire easily, and never lose the scent of an enemy.Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.
Unit Name Molossian Dogs |
Main Unit Key Gre_Molossian_Dogs |
Land Unit Key Gre_Molossian_Dogs |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Melee Infantry |
Class Special |
Custom Battle Cost 521 |
Recruitment Cost 521 |
Upkeep Cost 104 |
Melee Attack 26 |
7 |
├ Melee Weapon dagger1 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 17 |
29 |
├ Base Defence 13 |
├ Shield none |
└ Shield Defence 16 |
4 |
├ Armour arm2 |
├ Armour Defence 4 |
└ Shield Armour 0 |
20 |
├ Man Entity light_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 45 |
Abilities
Molossian Dogs- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
No Attribute
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Strong against lightly armoured units
- Handlers weak in melee
Faction Availability | |
---|---|
Grand Campaign | |
Macedonian Wars |